
Antony Gabriel
@antonygabriel
I build scalable Unity and XR applications with computer vision integration across mobile, WebGL, and spatial computing.
What I'm looking for
I lead end-to-end Unity architecture at JAXG Studio, delivering modular C# applications for Android, Meta Quest, WebGL, and WebXR. I design reusable interaction systems, REST/JSON integrations, IoT-driven 3D visualization, and performance-focused builds for constrained devices.
Previously, I built spatial computing and visual-intelligence applications at Pixacore, shipped mobile Unity products at Games2Win, and created AR/VR training simulations at KVCourses. My background also includes OpenCV-based object detection and image analysis at Maples, plus MATLAB-based EEG and visual research at Nielsen.
Experience
Work history, roles, and key accomplishments
Senior Unity Developer
JAXG Studio
Senior Unity Developer with 15 years of software engineering experience and 10+ years architecting and shipping Unity3D applications across Android, standalone, and WebGL/WebXR platforms. Owns Unity application architecture end-to-end, including modular C# systems, REST API integration, and cross-platform performance optimization.
Education
Degrees, certifications, and relevant coursework
Madras Christian College
Master of Computer Applications, Computer Applications
2007 - 2010
Pursued a Master of Computer Applications degree, focusing on advanced computing and software development.
M.S. University
Bachelor of Science, Computer Science
2004 - 2007
Completed a Bachelor of Science in Computer Science, building a foundation in programming and computer systems.
Availability
Location
Authorized to work in
Job categories
Skills
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