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Mayank Raj

@agrmayank

Senior Unity Developer specializing in AR/VR, interactive games, and performant spatial experiences.

India
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What I'm looking for

I seek roles where I can lead Unity/AR/VR projects, solve spatial and performance challenges, mentor teams, and ship cross-platform interactive experiences.

I am a Senior Unity Developer with 5+ years building interactive PC/mobile games and immersive AR/VR applications, known for delivering award-nominated and high-download projects.

My experience includes shipping Planets AR (150k+ downloads), Spacey’s Adventures (IGDC 2024 AR/VR Game of the Year nominee), and leading AR navigation and metaverse projects using Unity, C#, ARFoundation, ARCore/ARKit, Azure Spatial Anchors, and performance optimization techniques.

I enjoy solving complex spatial and performance challenges, mentoring teams, speaking at industry events, and creating user-focused experiences that scale across platforms and devices.

Experience

Work history, roles, and key accomplishments

IN
Current

Senior Unity Developer

IndiGo

Nov 2024 - Present (1 year 7 months)

Leading the design & development of an augmented reality seat-selection system, making the airline booking journey easier & more intuitive, through immersive 3D interaction.
Deployed IndiGo’s mini-games and a gamified VR metaverse, featuring AI-generated avatars & videos highlighting the airline’s core values, heritage, achievements, & milestones for new hires.

AS

Senior Unity Developer

ARway - Nextech AR Solutions

Mar 2024 - Jul 2024 (4 months)

Engineered turn-by-turn navigation with A* and KDTree for multi-floor venues driving 100%+ QoQ user growth, designed custom shaders and particle effects to improve AR navigation clarity, and built tools to reduce SDK onboarding errors.

AS

Unity AR Developer

ARway - Nextech AR Solutions

Aug 2020 - Feb 2024 (3 years 6 months)

As a founding engineer, integrated Azure Spatial Anchors and QR-based localization, developed point-cloud plugins and location-based AR experiences, and optimized asset management to improve runtime performance.

Round Them Oranges logoRO

Unity VR Developer

Round Them Oranges

Jan 2021 - May 2021 (4 months)

Created 'Virtual Segments,' an immersive web and VR art gallery to maintain public engagement with art during COVID-19 and expand global visibility for artists.

Education

Degrees, certifications, and relevant coursework

TT

Trident Academy of Technology (TAT)

Bachelor of Technology, Information Technology

2016 - 2020

Activities and societies: Developed AR projects, led a team at Cisco thingQbator, and launched an e-commerce site with Shopify & Amazon Affiliate integration.

Completed a B.Tech in Information Technology with projects including an AR-based navigation system (Tri-Netra) and a 3D-printed spider-bot integrating AR & IoT.

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