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Danilo FariasDF
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Danilo Farias

@danilofarias

Product Designer at MáximaBet who mapped user journeys and shaped B2C iGaming product experiences.

Brazil
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At MáximaBet, I created low- and high-fidelity prototypes for a B2C iGaming product and supported validation with users and stakeholders. I also mapped existing journeys to identify friction and opportunities for experience improvements.

At Agile inc., assigned to Sem Parar, I planned and conducted usability tests and analyzed user feedback. I used Google Analytics and Google Tag Manager to inform UX decisions across apps, websites, and software.

At Space Bit Games, I conducted user research, benchmarking, and discovery to support product decisions. I created interactive prototypes and design systems in Figma and Adobe tools, and coordinated design and production from discovery to launch.

My earlier work at BitX and Byte A Byte included web and mobile prototypes, interface components, and user journey documentation. I also worked in game design, applying game design principles and gamification to digital experiences.

Experience

Work history, roles, and key accomplishments

MáximaBet logoMX

Product Designer

May 2025 - Mar 2026 (10 months)

- Estruturei rotinas ágeis de design e avaliei abordagens de design systems para melhorar a consistência no desenvolvimento do produto.
- Criei protótipos de baixa e alta fidelidade e apoiei a validação com usuários e stakeholders em um produto B2C de iGaming.
- Mapeei jornadas existentes, identifiquei pontos de atrito e oportunidades e traduzi descobertas em melhorias de experiência.
- Colaborei

Agile inc logoAI

UX Designer (assigned to Sem Parar)

Oct 2024 - May 2025 (7 months)

- Worked in a governance squad at Sem Parar, supporting continuous experience improvements across apps, websites, and software.
- Planned and conducted usability tests and reviewed prototypes and user journeys created by other designers.
- Mapped user journeys and analyzed user feedback to identify needs and opportunities for improvement.
- Analyzed behavior and performance using Google Analytics

Agile inc logoAI

UX Designer (alocado no Sem Parar)

Oct 2024 - May 2025 (7 months)

- Atuei em uma squad de governança no Sem Parar, apoiando melhorias contínuas de experiência em aplicativos, sites e software.
- Planejei e conduzi testes de usabilidade e revisei protótipos e jornadas elaborados por outros designers.
- Mapeei jornadas e analisei feedback dos usuários para identificar necessidades e oportunidades de melhoria.
- Analisei comportamento e desempenho com Google Analyt

Space Bit Games logoSG

Product Designer e Produtor

Sep 2021 - Oct 2023 (2 years 1 month)

- Conduzi pesquisas com usuários, benchmarking e discovery para identificar necessidades, orientar o posicionamento e apoiar decisões de produto.
- Mapeei jornadas, fluxos e necessidades dos usuários, utilizando mapas de afinidade, empatia e histórias de usuário para organizar descobertas.
- Criei wireframes, protótipos interativos, interfaces e design systems no Figma e em ferramentas Adobe, mant

Space Bit Games logoSG

Product Designer and Producer

Sep 2021 - Oct 2023 (2 years 1 month)

- Conducted user research, benchmarking, and discovery to identify needs, inform positioning, and support product decisions.
- Mapped user journeys, flows, and needs, using affinity maps, empathy maps, and user story maps to organize findings.
- Created wireframes, interactive prototypes, interfaces, and design systems in Figma and Adobe tools, maintaining visual and functional consistency.
- Coor

BitX logoBI

UI/UX Designer

Jan 2020 - Sep 2021 (1 year 8 months)

- Criei protótipos interativos no Adobe XD para aplicações web e mobile, incluindo iOS e Android.
- Desenvolvi elementos visuais e design systems para aplicações em desenvolvimento.
- Produzi diagramas e documentação de jornadas de usuários para apoiar a definição de fluxos e a implementação.
- Trabalhei com Kanban e organizei o backlog de produção no Trello.

Byte A Byte logoBB

UI/UX Designer

Sep 2018 - Dec 2019 (1 year 3 months)

- Criei layouts, wireframes e protótipos interativos de sites no Adobe XD, com foco em clareza e experiência do usuário.
- Desenvolvi componentes de interface e elementos visuais, preservando a identidade da marca e preparando o handoff para desenvolvimento.
- Desenvolvi landing pages com HTML e CSS e colaborei com marketing na criação de materiais e campanhas alinhados aos objetivos dos clientes.

SD

Designer, Video Editor and Project Manager

Stuff Design

Sep 2017 - Aug 2018 (11 months)

- Created design assets and content for print and digital media.
- Edited videos as part of visual communication deliverables.
- Managed projects and organized production workflows.

Sinextra Game Studio logoSS

Game Designer and 2D Artist

Aug 2014 - Apr 2016 (1 year 8 months)

- Developed scripts and narratives for games.
- Created concept art, pixel art, and 2D animations.
- Worked on level design for platform games.
- Produced videos and supported project management.

Projects: The Tale of Kelda and Space Wast, an educational game about recycling.

Education

Degrees, certifications, and relevant coursework

CO

Coderhouse

HTML e CSS

2024

ET

EBAC - Escola Britânica de Artes Criativas e Tecnologia

Projeto em Games, Design de Games e Mídia Digital

RA

Rafa Souza Academy

Modelagem e Anatomia em 3D

Jul 2019

UU

Universidade Positivo (UP)

Tecnólogo em Jogos Digitais

2016 - 2017

GM

Gilberto Magno

Criação de personagem 3D

Tech stack

Software and tools used professionally

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