Samuel Laprovita
@samuellaprovita
I build accessible games, VR experiences, and interactive software with Unity and C#.
What I'm looking for
At Resonant Worlds, I founded and manage an independent studio creating games, software, and interactive experiences. I developed “Sobrevivência às Cegas,” selected by the BH nas Telas 2024 Cultural Incentive Law, alongside client work including a VR shooting range, mental health monitoring system, and VR meditation experiences.
I build project architecture and gameplay systems in Unity and C#, including multiplayer, artificial intelligence, VR, AR, web integrations, and accessible experiences. I also lead scope definition, requirements prioritization, technical delivery planning, and multidisciplinary collaborators.
Previously, I managed a six-person multidisciplinary team at VConnects on metaverse and interactive projects, and taught game testing, RPG production, and optimization at PUC Minas.
Experience
Work history, roles, and key accomplishments
Founder, Game Engineer, Product Owner & Project Manager
Resonant Worlds
Jan 2024 - Present (2 years 7 months)
Founded and managed an independent studio focused on developing games, software, and interactive experiences. Developed the game 'Sobrevivência às Cegas', supported by the BH nas Telas 2024 Culture Incentive Law, and led projects including VR shooting ranges, mental health monitoring systems, and VR meditation experiences.
Professor - Digital Games Course
PUC Minas
Jan 2023 - Dec 2024 (1 year 11 months)
Taught disciplines such as Game Testing and Quality, Game Production - RPG, and Game Production - Optimization. Guided students in development, testing, and optimization projects using market-applied practices.
Project Manager & Game Engineer
VConnects
Jan 2021 - Dec 2024 (3 years 11 months)
Managed a multidisciplinary team of six professionals in metaverse and interactive experience projects. Developed systems and prototypes in Unity, including integrations, 3D environments, and interactive features, while handling client communication and technical validation.
Education
Degrees, certifications, and relevant coursework
PUC Minas
Bachelor's Degree, Digital Games
Graduation in Digital Games from PUC Minas.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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