At Bluespot Gameware, my own studio, I deliver gamification projects and custom apps for clients. I’ve created VR and AR training solutions and original games for PC, mobile, and VR.
My recent studio projects include Capital Zombies, an original IP, Trilhas do Conhecimento, an educational project, and a VR training experience for Neoenergia focused on employee training.
At IBICT, I acted as lead programmer on a Godot project, implementing gameplay mechanics based on the game designer’s requirements. I also maintained the Git repository and helped implement APIs for player data storage and third-party systems.
At Educaverso, I worked as a project producer and programmer, organizing tasks and collaborating on game systems. I developed APIs for database creation and multiplayer systems using Live OPS, and worked with local government entities on implementation in public schools.

