- You want agency. We practice Basecamp's Shape Up process, and run 6-week cycles and 2-week cooldowns. For the 6-week cycles, PMs provide a problem statement and some guidelines – no tickets, no detailed specs, no hi-fidelity solutions, and no estimates. Designers and engineers are trusted to craft the best solution possible in the cycle using user research, data, experience, and grit. During the 2-week cooldowns, you have the autonomy to work on what's important to you. If a lot of responsibility, freedom, and ambiguity sounds refreshing, this role is for you.
- You value collaboration. You know that understanding the constraints and viewpoints of your peers across engineering, product, and design results in a better user experience. If you find yourself actively seeking out the opinion of engineers, for example, you're probably a strong candidate for this role.
- You love process, but loathe bureaucracy and ceremony. We think process is a tool. Used well, it makes us a better, faster team. But when it's not doing that, we drop it. We also avoid unnecessary meetings whenever possible. A typical week for our engineers and designers has fewer than 5 hours of meetings.
- You love to ship. We move fast. We deploy continuously behind feature flags, and release to customers at the end of every cycle. This is a hands-on role. You'll be designing a lot, and seeing your designs shipped to production daily.
- You want to have a big impact. We're a small team and we're still early stage. We don't have designated areas of responsibility, and everyone wears the product hat. Every cycle brings new challenges, and your sphere of influence is wide. You love the variety and don't want to be shackled to a single project for years.
- You're well-versed in design thinking, design systems, and modern design software. You've led design sprints. You enjoy using tools like Figma, Miro, and Storybook to collaborate with your peers in real-time. And you're excited to maintain and contribute to a design system.
- You have five or more years of experience in product design. While the job posting notes the role as a Lead Product Designer, we will hire in a range of levels for this position. So if the role excites you, and you have five years of experience, but don't have a "Lead" title, you should apply.
Our Hiring Process
- No all-day interview marathons. We use Calendly links to let you schedule interviews at the most convenient times for you.
- No lengthy take-home projects. That said, we do a collaborative whiteboard exercise that does require some prep and research.
- No puzzles, algorithms, or gotcha questions. Our coding or design exercises are what you'd expect to do in a real-world on-the-job scenario.
- We don't hire everyone that passes. We care more that Process Street is going to be a fit for you. We know that our teammates aren't cogs in a machine, and you won't be interviewed like one.
- For us, diversity isn't just a buzzword. We actively focus on inclusivity and strongly encourage candidates who bring more diversity of opinion, experience, and background to apply.
- Fully remote team – No offices, no commute, forever.
- Unlimited PTO policy
- Annual company offsite* – (When not in a pandemic. We're doing a virtual one this year!)
- Social time – We know human connections are what make teams strong. We regularly do coffee chats, game-playing, story-telling, house tours (only if you're comfortable), and more to build connections.
- Generous health insurance for US employees and their families
Diverse Teams Build Better Products
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About this role
June 12th, 2021
Job posted on
February 16th, 2021
Process Street is hiring for this role in the following timezones:
About the companyProcess Street is a SaaS application for businesses to build and track their processes using superpowered checklists. Businesses need processes to scale. Large companies like airlines have been using ...
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