omar santosOS
Open to opportunities

omar santos

@omarsantos

Unreal artist specializing in virtual production and visual effects.

Netherlands
Message

What I'm looking for

I am looking for opportunities that foster creativity and innovation, where I can lead projects and collaborate with talented teams to push the boundaries of visual storytelling.

I am an experienced Unreal artist with a strong background in virtual production and visual effects. Currently, I work at Believe the Dream Studio, where I create virtual production sets from concept to completion, utilizing tools like Photoshop and AI technologies. My expertise in Unreal Engine and Zero Density has allowed me to contribute significantly to augmented reality shows, pushing the boundaries of what is possible in real-time 3D entertainment.

Previously, I served as the Head of Virtual Production at Base AF, where I designed and managed efficient pipelines for creating real-time 3D content. My projects have received recognition from industry leaders, showcasing my ability to lead teams and integrate advanced technologies into production workflows. I have also worked as a VFX/Unreal Generalist at Platige Image, where I developed visual effects for renowned brands and theatrical plays, enhancing my skills in collaboration and innovation.

Experience

Work history, roles, and key accomplishments

BS
Current

Unreal Artist

Believe the Dream Studio

Dec 2024 - Present (6 months)

Created virtual production sets from concept to completion using Photoshop, AI tools, Unreal Engine, and Zero Density. Developed augmented reality shows for various projects.

BA

Head of Virtual Production

Based AF

Dec 2022 - Present (2 years 6 months)

Designed and managed an efficient pipeline and workflow for creating real-time 3D content using Unreal Engine. Successfully developed a series of shows that gained recognition from industry leaders like Unreal Engine and Wilder World.

BS

Freelance VFX Artist

Badi Badi Studio-BluBlu Studio

Jun 2021 - Present (4 years)

My main role was lighting and shading using Maya and Arnold. Additionally, I contributed to visual effects with Houdini.

PI

VFX / Unreal Generalist

Platige Image

May 2021 - Present (4 years 1 month)

Developed a wide range of visual effects for renowned brands, theatrical plays, and creative events. Contributed to the creation of a workflow that integrated new technologies into an established VFX pipeline.

HA

Lighting & VFX Artist

Human Ark

Apr 2017 - Present (8 years 2 months)

Created diverse procedural visual effects and dynamic simulations, showcasing technical proficiency as a Houdini artist. Crafted lighting setups and polished final looks for projects, including high-profile campaigns and animated features.

Education

Degrees, certifications, and relevant coursework

Bournemouth University logoBU

Bournemouth University

Master's Degree, Visual Effects

Completed a Master's Degree in Visual Effects, gaining advanced knowledge and skills in the field. Focused on developing expertise in various aspects of visual effects production.

UN

UNITEC

Bachelor of Marketing (HBO), Marketing

Obtained a Bachelor's Degree in Marketing, focusing on core marketing principles and strategies. Developed a foundational understanding of market analysis, consumer behavior, and promotional techniques.

Tech stack

Software and tools used professionally

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omar santos - Unreal Artist - Believe the Dream Studio | Himalayas