Vladislav Yordanov
@vladislavyordanov
AI Product Designer creating immersive 3D visuals from real-time to cinematic.
What I'm looking for
I’m a multidisciplinary 3D artist and designer with a strong technical and creative background in real-time rendering, procedural materials, and cinematic visual storytelling. I specialize in creating high-quality 3D visuals for interactive media, ad campaigns, product visuals, and cinematic experiences.
I help studios, creative teams, and brands turn ideas into compelling 3D visuals—whether that means building immersive real-time environments, creating cinematic sequences, or developing high-quality digital assets for interactive experiences. I enjoy working at the intersection of art and technology to deliver both visual impact and technical precision.
In my freelance work in the Netherlands, I focus on premium product visualization and modern 3D design, creating realistic renders with clean lighting setups and impactful compositions. I’ve developed hyper-realistic 3D food assets for VR experiences at Morpheus Labs and built optimized scenes and lighting setups to support immersive storytelling.
As a 3D Generalist at TinyGiants, I designed and animated a stylized portal sequence inspired by the visual language of Into the Spider-Verse, using Cinema 4D and an ACEScg color pipeline mindset for color accuracy and consistency. I’ve also worked with full-body motion capture pipelines as a Motion Capture Artist during my cinematic project contributions at University of Saxion.
Experience
Work history, roles, and key accomplishments
I’m a detail-oriented 3D Generalist specializing in premium product visualization and modern 3D design. I help brands and creators bring their ideas to life through realistic renders, clean lighting setups, and impactful compositions.
As part of my graduation project in Creative Media and Game Technologies, I worked on designing a Realistic VR Feast experience using Unreal Engine and Meta Quest 3.
My main focus was on creating a overflowing, rich, and believable virtual environment that contrasts with food elements. I applied research into environmental storytelling, lighting design, and spatial composition to enhance the user
International Student Ambassador
Mar 2020 - Jul 2025 (5 years 4 months)
I worked as an International Student Ambassador at Saxion University of Applied Sciences, supporting prospective and incoming students in the Creative Media and Game Technologies (CMGT) program. I introduced them to the structure and expectations of the curriculum while sharing practical insights about studying within the program.
Additionally, I also represented the program actively during multi
As a 3D Generalist I contributed to a collaborative, stylized 3D animation project inspired by Spider-Man: Into the Spider-Verse. My role involved developing the visual concept and execution of a portal-opening sequence, including modeling, texturing, lighting, and animating various assets to fit the project's distinct multiverse aesthetic.
Using Cinema 4D, I designed multiple original 3D models
Motion Capture Artist
University of Saxion
Contributed to a cinematic project using full-body motion capture pipelines as a motion capture artist.
Education
Degrees, certifications, and relevant coursework
Saxion University of Applied Sciences
Bachelor's degree, Student at Creative Media and Game Technologies
2019 - 2025
Availability
Location
Authorized to work in
Job categories
Skills
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