Tomas Verstraete
@tomasverstraete
Creative 3D artist specializing in environment and asset creation.
What I'm looking for
As an accomplished 3D artist with over five years of experience, I have honed my skills in creating immersive environments and assets for various gaming projects. My role as Art Lead at Mechamania allowed me to direct the art vision and produce high-quality hard-surface models and desert environments, showcasing my ability to blend creativity with technical expertise.
Previously, I contributed to the development of the game Exodus Burned at PWXR Studio, where I ensured the art style remained consistent throughout the project. My experience also includes leading the environment art for the unreleased game Defend Your Friend, where I created modular assets and optimized them for Unreal Engine. My educational background in Creative Media and Game Technologies further solidified my foundation in programming, design, and 3D environment art.
Experience
Work history, roles, and key accomplishments
3D Artist
VR Mechamania
Dec 2018 - Nov 2023 (4 years 11 months)
As the main art lead at Mechamania, I directed the art style and created hard-surface models and desert environments, ensuring high-quality asset production.
Environment/Concept Artist
PWXR Studio
May 2018 - Nov 2018 (6 months)
Responsible for the main arena-like environment of the game 'Exodus Burned', ensuring consistent art style across all 3D models.
Environment Artist
Frenemies
Nov 2016 - Dec 2017 (1 year 1 month)
Led the environment art for the unreleased game 'Defend Your Friend', creating modular assets for Unreal Engine and setting up levels.
Environment/Prop Artist
Play:D
May 2017 - Aug 2017 (3 months)
Created props and environment assets for 'The Red Stare' project, enhancing the scene with detailed props and background elements.
Education
Degrees, certifications, and relevant coursework
Tom Looman C++ Course
Course, Programming
2022 -
Focused on programming in C++ with an emphasis on game development, enhancing skills relevant to the industry.
NHTV Breda University of Applied Sciences
Diploma, Creative Media and Game Technologies
2014 - 2018
Subjects included programming, design, art, QA, and 3D Environment Art, providing a comprehensive foundation in creative media and game technologies.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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