Nick Collins
@nickcollins
Product designer with 10+ years crafting creative, durable UI systems with engineering-aligned clarity.
What I'm looking for
I’m a Product Designer with 10+ years’ experience designing complex digital products across startups, agencies, and in-house teams. I focus on concepting, prototyping, and building creative yet durable UIs for system-heavy products, where clarity, interaction, and structure matter.
In recent work as a Product Design Lead, I defined and directed an internal operations platform, replacing fragmented tooling with a coherent, scalable system. I also built a token-driven design system with engineering and established UI and brand systems across multiple products, enabling rapid delivery while preserving product and brand distinction.
Experience
Work history, roles, and key accomplishments
Product Design Lead
Armstrong Operations
Oct 2022 - Present (3 years 6 months)
Defined and directed Orbital, Armstrong’s internal operations platform covering payments, data, localisation, CMS, messaging, and automation for high-volume multi-market operations. Replaced fragmented tooling with a coherent, token-driven design system and governed UI/brand systems across 5 casino products to enable faster delivery while preserving product distinction.
Product Design Lead
Skilling
Oct 2018 - Oct 2022 (4 years)
Led an end-to-end redesign of the trading platform across web and mobile, modernising UI and interaction patterns for a global, high-frequency user base. Shipped multi-account onboarding, crypto wallets, affiliate tooling, and dashboards, while building and scaling the design system and steering multiple rebrands to unify product and brand presence.
Product Designer / Art Director
King’s College London
Jan 2018 - Oct 2018 (9 months)
Led design and creative direction across digital, physical, and experiential projects, spanning early-stage UX/product concepts and brand systems. Owned client-facing creative output and translated business objectives into clear, shippable outcomes across cross-channel work.
Product Designer
Gaming Innovation Group
Aug 2017 - Jan 2018 (5 months)
Contributed to brand, UI, and early-stage product concepts across multiple casino products, including High Roller, Thrills, SuperLenny, Rizk, and Hard Rock. Supported product teams with UI design and concept work to advance new features and product directions.
Senior Product Designer / Art Director
Gametech Limited
Aug 2015 - Jul 2017 (1 year 11 months)
Led product design across three key products (Web, iOS, Android), working directly to support major commercial milestones, including investment rounds and an IPO. Delivered cross-platform design and creative direction to strengthen product execution for different devices and user flows.
Education
Degrees, certifications, and relevant coursework
King’s College London
Bachelor of Arts, International Politics
2010 - 2014
Earned a BA in International Politics at King’s College London from 2010 to 2014.
Availability
Location
Authorized to work in
Website
nickcollins.coPortfolio
nickcollins.coJob categories
Skills
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