
Michael Kontopoulos
@michaelkontopoulos
Principal Designer at IDC, leading UX for its flagship AI-driven data insights platform; seeking UX management or principal roles.
What I'm looking for
At IDC, I lead UX design for its flagship AI-driven data insights platform. I bring a background in UX/UI, product strategy, and user research, most recently working in oncology diagnostics and genomic profiling.
At Foundation Medicine, I led designers on a multi-year laboratory initiative that reduced the time needed to put patient samples into processing by 35%. I also implemented OCR and AI to automate rote processes, reducing processing time by a total of 60%.
Before product design, I taught art and design students to integrate programming and physical computing into creative work. I love using design to explore difficult problems and make a measurable impact.
Experience
Work history, roles, and key accomplishments
• Lead UX designer on IDC's flagship AI-driven data insights platform
• Led a team of designers on a multi-year initiative serving our laboratory staff, which resulted in a 35% reduction in time required to put patient samples into processing.
• Implemented technology such as Optical Character Recognition (OCR) and AI to automate rote processes and further reduce processing time by a new total of 60%.
• Lead a cross-disciplinary team of designers, engineers and cli
• Designed and executed a multi-year research study, resulting in rich, well documented patient archetypes, journeys, and cancer experience models gathered from over 50 patients. Socialized work in numerous internal presentations, and supported the authorship of several research materials and instruments with our patient advocacy org partnerships.
• Defined a digital patient experience for Found
• Performed user testing and design iterations for report delivery and online ordering platforms.
• Designed numerous projects for multinational clients in retail and banking, including shopping experiences, credit card applications, corporate websites, portals and educational hubs, each with thousands of users.
• Designed and led on-site workshops (whiteboarding, sticky notes), and remote working sessions (lucid boards, miro) with client representatives.
Taught Visual Interaction Design and User Experience Design. Wrote syllabi, performed demonstrations, coached and guided students, and led classrooms in group critiques.
Courses:
• Interactive Design 1: Web Design (Graphic Design Department)
• Interactive Design 3: Procedural Literacy for Designers (Graphic Design Department)
Taught a required graduate studio that introduced several open-source prototyping technologies for the context of making games and interactive experiences.
Courses:
• CTIN 544: Experiments in Interactivity 2 (Interactive Media Division of the School for Cinematic Arts)
Taught a mixed undergraduate / graduate studio on using electronics, sensors and actuators as a medium for the sculpture artwork. Wrote syllabus, performed demonstrations and led students in group critiques.
Courses:
• Art 364: Kinetics & Electronics (Art Department)
Taught an undergraduate course on coding using the Processing platform.
Courses:
• DESMA 28: Intro to Coding
Graduate student Teaching Associate.
Taught a course for incoming graduate students about TA methods/training.
Instructional Assistant for DESMA 2 (Web Design). Part of the Department of Design & Media Arts Summer Institute.
Education
Degrees, certifications, and relevant coursework
Carnegie Mellon University
BFA
UCLA
MFA
Hudson Institute of Coaching
FMI Manager as Coach
Issued May 2022
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Social media
Job categories
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