At Anadae Private Limited, I built real-time multiplayer features for an in-development game using Photon, including matchmaking, room creation, and player synchronization. I also developed gameplay and UI systems in Unity and C#, and authored game design documents for prototype and production features.
With Pixelaks Technologies, my solo studio, I’ve designed, built, and released games for PC, mobile, and web. I published Into The Fantasy on Google Play, built Speed Horizon in one day for a competition, and am currently developing Dominance of Valor; my projects also include multiplayer, Firebase, PlayFab, and in-app purchases.

