I've built 2D and 3D game projects for Arcadesindo Games, including a PC game released on Steam. I develop gameplay features and game systems in Unity, and I led a Unity project by coordinating implementation work with artists and designers.
At Maen Yo, I developed multiplayer features and game levels in Construct 3. I worked with backend developers on networking and matchmaking integration while testing and debugging multiplayer functionality.
My work also includes 3D Unity projects and casual Construct 3 games for Redrain Studio, where I implemented gameplay mechanics, UI features, and game systems.
With five years of game programming experience, I enjoy taking PC and mobile games from prototype to release alongside designers, artists, programmers, and other developers.
