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Rafi IrvanRI
Open to opportunities

Rafi Irvan

@rafiirvan

I build efficient, extensible game systems and full-stack experiences.

Indonesia
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What I'm looking for

I'm looking to build solid, efficient, and extensible game systems, while contributing to game design, player experience, and full-stack development.

I've spent seven years building solid, efficient, and easy-to-develop game system flows.

At Krakatoa Studios, I worked as Lead Programmer Generalist and Game Designer on Fractals of Destiny, handling full-stack programming for both the game and Krakatoa Studios website. I also adjusted the player experience for the game.

At Potazom, I became Game Director and Lead Programmer Generalist for PromiZed Land: Outer Town 2025, directing the project while delivering its full-stack programming.

I work across Unreal Engine 4 and 5, Unity 5, Java, C#, web programming, game design, UI, and UX, bringing communication, creativity, problem-solving, and collaboration to game development.

Experience

Work history, roles, and key accomplishments

Education

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Tech stack

Software and tools used professionally

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