Rafi Irvan
@rafiirvan
I build efficient, extensible game systems and full-stack experiences.
What I'm looking for
I've spent seven years building solid, efficient, and easy-to-develop game system flows.
At Krakatoa Studios, I worked as Lead Programmer Generalist and Game Designer on Fractals of Destiny, handling full-stack programming for both the game and Krakatoa Studios website. I also adjusted the player experience for the game.
At Potazom, I became Game Director and Lead Programmer Generalist for PromiZed Land: Outer Town 2025, directing the project while delivering its full-stack programming.
I work across Unreal Engine 4 and 5, Unity 5, Java, C#, web programming, game design, UI, and UX, bringing communication, creativity, problem-solving, and collaboration to game development.
Experience
Work history, roles, and key accomplishments
Lead Programmer Generalist & Game Designer
Krakatoa Studios
Jan 2018 - Dec 2024 (6 years 11 months)
Fullstack programmer for the company website and the game Fractals of Destiny, and adjusted player experience for the game.
Education
Degrees, certifications, and relevant coursework
Rafi hasn't added their education
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Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
krakatoastudios.comJob categories
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