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Ahmad RifaiAR
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Ahmad Rifai

@ahmadrifai1

I build and optimize live Unity mobile games, SDK integrations, and maintainable gameplay systems.

Indonesia
Message

I've developed and maintained five live Unity mobile games at Abersoft Studio, taking core gameplay systems from prototype through release on Android and iOS.

I improve live-game stability and performance through Canvas redraw efficiency, helping raise crash-free rates above 98%. I also integrate Firebase, AdMob, and Unity Ads for analytics, crash reporting, monetization, and monitoring.

I've built polished UI feedback with DOTween and Animator, created custom Unity Editor tools, and refactored legacy systems with SOLID principles, Zenject, and Addressables. I automate Android builds with GitHub Actions and mentor junior developers on architecture and coding standards.

Across Crescentyr, Mojiken Studio, independent projects, and Meducine.id, I've shipped Unity, Godot, Flutter, and Android products—including licensed HTML5 games, Steam-published gameplay, puzzle games, and a medical education app serving 5,000+ members.

Experience

Work history, roles, and key accomplishments

CR
Current

Game Programmer

Crescentyr

Oct 2014 - Present (11 years 11 months)

Shipped 6 curriculum-focused Unity games for HTML5, including licensed titles with Rovio and ZeptoLab, and optimized web build size.

ME

Mobile Developer

Meducine.id

Jul 2020 - Mar 2021 (8 months)

Built a Flutter Android app for a medical education platform with REST API integration, video playback, and PDF reading.

MS

Game Programmer

Mojiken Studio

Feb 2016 - Jan 2018 (1 year 11 months)

Developed core gameplay features and mechanics in Unity and Fungus for She and the Light Bearer, published on Steam.

IS

Game Developer

Independent / Dolanan Studio

Jan 2013 - Jan 2018 (5 years)

Built multiple games as a solo developer, including a minimalist puzzle game and an endless runner, covering mechanics, UI, and level design.

Education

Degrees, certifications, and relevant coursework

Institut Teknologi Sepuluh Nopember logoIN

Institut Teknologi Sepuluh Nopember

B.Eng., Software Engineering

2007 - 2011

Pursued a Bachelor of Engineering in Software Engineering at Institut Teknologi Sepuluh Nopember from 2007 to 2011.

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