I am mainly looking for software engineering job. Highly experienced on SDK development and integration, and game development for AAA games and mobile. Also interested in web and mobile app development.
Andri Setiawan
@andrisetiawan
Software Engineer and Game Programmer delivering scalable game systems.
What I'm looking for
I’m an accomplished Software Engineer and Game Programmer with 10+ years in the game industry, focused on SDK development, integration, and customization for client projects. At AccelByte, I’ve built and refined tooling for an Unreal Engine AAA game project, improving development speed, stability, and gameplay consistency, and I developed custom gifting and banning features while maintaining compatibility with internal systems.
I’ve also helped teams ship at scale—delivering multiple mobile game titles at Gameloft with regular updates, new features, patches, and maintenance for millions of players. From integrating in-app billing for China-market platforms to redesigning local multiplayer for major scalability improvements, I’ve delivered measurable impact through automation (updating 20,000+ items with ~80% time savings) and performance-focused build improvements (integrating FASTBuild to reduce build time ~60%), collaborating with globally distributed teams throughout.
Experience
Work history, roles, and key accomplishments
Software Engineer III
AccelByte Indonesia
Sep 2021 - Nov 2025 (4 years 2 months)
Served as a Tools Engineer for an Unreal Engine AAA client project, developing scripts and features that significantly sped up development. Built and integrated AccelByte AGS/ADT capabilities (including crash reporting), improved auto-join session flow stability, and migrated RedPoint OSS to AccelByte OSS while maintaining full compatibility.
Senior Game Programmer
Gameloft Indonesia
Feb 2012 - Sep 2021 (9 years 7 months)
Delivered multiple Android game titles with ongoing updates, implementing new features and maintenance for millions of players. Integrated China in-app billing systems, engineered a scalable local multiplayer redesign, automated updates for 20,000+ in-game items (saving ~80% effort), and reduced build time by ~60% by integrating FASTBuild.
Education
Degrees, certifications, and relevant coursework
Gadjah Mada University
Bachelor of Computer Science (Sarjana Komputer – S.Kom.), Computer Science
2012 -
Grade: GPA: 3.70 / 4.00
Earned a Bachelor of Computer Science (Sarjana Komputer – S.Kom.) at Gadjah Mada University, with a GPA of 3.70/4.00.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Social media
Job categories
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