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Rayhan PandyaRP
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Rayhan Pandya

@rayhanpandya

Game Programmer and Game Designer building polished gameplay systems with Unity (C#), Phaser, and Roblox.

Indonesia
Message

What I'm looking for

I want to work as a Game Programmer where I can focus on gameplay systems and debugging, contribute production-ready features, and collaborate in a team—while also owning end-to-end game development like I do in solo projects.

I’m an Informatics Engineering graduate specializing in game development, with hands-on experience using Unity (C#) and HTML5 (Phaser). I collaborate as both a programmer and Game Design Document writer, with a strong focus on gameplay systems, debugging, and game design. My goal is to build polished, production-ready game projects.

I’ve also worked independently as a solo developer on self-published games, including a Roblox title where I handled game design, scripting (Lua), UI design, and live service management. Earlier, I supported live game quality through Game Monitoring QA by identifying and reporting in-game bugs, inconsistencies, and service disruptions while working with a team to keep operations stable.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

Universitas Muhammadiyah Malang logoUM

Universitas Muhammadiyah Malang

Informatics Engineering

2021 - 2025

Activities and societies: Game Monitoring QA / GameMaster_Marketing: monitored live game quality and reported bugs and service disruptions.

Studied Informatics Engineering at Universitas Muhammadiyah Malang from 2021 to 2025. Also worked on monitoring/QA for live game services, identifying and reporting in-game bugs, inconsistencies, and service disruptions.

Tech stack

Software and tools used professionally

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