I’m looking for a role where I can design and prototype intelligent, human-centered systems that bridge the gap between user experience and artificial intelligence. I value environments that encourage innovation, ethical design practices, and multidisciplinary collaboration between designers, engineers, and researchers.
José Galán Web
@josegalan
Conversational AI UX Designer. I design human-centered AI experiences through ethical design, research, and prototyping.
What I'm looking for
I’m José Galán, a Conversational AI UX Designer, with a strong focus on agentic systems and human-computer interaction. My mission is to design intelligent experiences that are not only functional and efficient, but also grounded in empathy, ethics, and human understanding.
Over the past years, I’ve led and designed multiple AI-driven prototypes such as AEO & GEO Assistant, All Hub Content, and All Hub Context — multi-agent systems that orchestrate conversational agents to perform complex analysis, content generation, and reasoning tasks.
My UX contributions span from user research and interaction design to responsible AI governance, integrating the principles of responsible AI, implementing the FAST framework (Fairness, Accountability, Sustainability, Transparency).
I’m currently advancing my education through programs from Vanderbilt University, Google, and the Conversation Design Institute, deepening my expertise in AI agent development, conversational systems, digital human design, and AI ethics. This specialization is complemented by training in prompt engineering and UX for AR/VR.
Experience
Work history, roles, and key accomplishments
Conversational AI UX Designer
Allhub
Oct 2022 - Present (3 years)
Design multi-agent conversational systems via UX research and agile AI prototyping, improving intent recognition and automation while ensuring ethical AI governance aligned with EU AI Act principles.
Generative AI UX Designer
SMiLE Comunicación
Jan 2021 - Present (4 years 9 months)
Consult and design user-centered Generative AI experiences, leading projects like Rooming App (2024) to replace spreadsheet workflows with optimized navigation that improved operational efficiency and user satisfaction.
XR & UX Lead
Open This End
Oct 2017 - Aug 2022 (4 years 10 months)
Led design of immersive AR/VR experiences and multisensory installations (e.g., WEB 001, Bosque Templado), delivering photorealistic 3D assets and iterative prototypes that enhanced engagement at international events.
Education
Degrees, certifications, and relevant coursework
Vanderbilt University
Specialization, Agentic AI
2024 - 2025
Pursuing a specialization in Agentic AI and AI Agents focused on designing autonomous systems that automate tasks such as email drafting, CRM management, and presentation creation to enhance efficiency and decision-making.
Vanderbilt University
Specialization, Prompt Engineering
2023 - 2024
Completed a Prompt Engineering specialization focused on leveraging large language models to automate tasks, enhance creativity, and improve productivity through advanced prompting techniques.
University of Michigan
Specialization, Extended Reality (XR) Design
2021 - 2022
Completed an Extended Reality specialization covering XR design, rapid prototyping, user-centered techniques, and delivered honors-track storyboard, physical prototype, and digital prototype of an XR experience.
Interaction Design Foundation
Specialization, Interaction Design / UX
2020 - 2021
Completed a comprehensive Interaction Design specialization covering design thinking, user research, HCI, mobile UX, and advanced topics such as emotional design and accessibility.
Project Management Institute
eLearning Certificate, Project Management
2010 - 2010
Completed Project Management eLearning (V1PME1, 23 PDUs) covering project lifecycle, risk management, resource allocation, stakeholder communication, and team leadership.
Autodesk Training Center of Barcelona
Specialization, 3D Computer Graphics
2007 - 2008
Completed a 3D Computer Graphics specialization focused on 3D modeling, animation, rendering with Maya, texturing, lighting, rigging, and production of professional-quality 3D assets.
École des Beaux-Arts de Perpignan
Bachelor's Degree, Contemporary Art (Art and Digital Technologies)
2002 - 2006
Earned a Bachelor's Degree in Contemporary Art with a specialization in Art and Digital Technologies; final project addressed the digital divide using open-source software to promote accessible digital solutions.
Tech stack
Software and tools used professionally
Availability
Location
Portfolio
josegalan.dev/enSalary expectations
Social media
Job categories
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