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Jeremy BouillonJB
Open to opportunities

Jeremy Bouillon

@jeremybouillon

I build game-ready 3D environments, props, and optimized assets for immersive worlds.

United States
Message

What I'm looking for

I'm seeking an open position where I can thrive with a collaborative team, create beautiful game worlds, and continue pushing my environment art skills.

I've created realistic PBR and stylized environments in Unreal Engine 5 using modular workflows and trim sheets.

At Dgwo Gaming, I improved lighting and optimized environment assets for performance, achieving 170 FPS. I also developed trim sheets, reusable master materials, and tools to speed up production.

As a freelance 3D artist for Knight Bear Studios, I created game-ready props from concept art and production requirements, producing realistic 2K–4K PBR textures and revising assets through feedback and milestone deadlines.

I'm self-taught and motivated by creating beautiful worlds. I've spent extensive time learning art techniques, pipelines, programming languages, and engines, while building client assets and core systems for hobby projects.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

ST

Self Taught

Self Taught, 3D Art

2021 - 2025

Activities and societies: Attended 2023 Game Developer's Conference (GDC) in San Francisco, CA.

Self-taught education with intensive daily practice in art techniques, pipelines, and engines. Created 3D assets for clients and attended GDC 2023 for industry feedback.

Tech stack

Software and tools used professionally

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