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Jesse ChenJC
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Jesse Chen

@jessechen

I create detailed real-time 3D models, environments, textures, and product visualizations.

United States
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What I'm looking for

I'm looking for a full-time 3D art role where I can create detailed models, environments, textures, and real-time assets while refining work through feedback and collaboration.

I create detailed 3D models, environments, textures, materials, and real-time assets across the full 3D production pipeline.

For my AKAI Piano senior capstone project, I built a hard-surface electronic piano from real-world references, taking it from reference analysis and modeling through UV mapping, PBR texturing, lighting, rendering, and final presentation.

I also developed a Prison Room Environment cinematic project, assembling hard-surface props and environmental assets while using lighting and composition to create atmosphere, depth, and visual storytelling.

I work with Autodesk Maya, Blender, ZBrush, Substance 3D Painter, Unreal Engine, Unity, and Adobe creative tools, and I bring attention to detail, visual accuracy, and iterative problem-solving to each asset.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

EU

Eastern Michigan University

Bachelor of Science, Simulation, Animation & Gaming Design

Grade: 3.67 / 4.0

Activities and societies: Dean's List: 2023, 2024

Bachelor of Science in Simulation, Animation & Gaming Design, graduated in 2024 with a GPA of 3.67/4.0 and Dean's List honors in 2023 and 2024.

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