Evan Tappero
@evantappero
Experienced Live Services Producer passionate about player-centric digital experiences.
What I'm looking for
Throughout my career, I have focused on redefining engagement models for mobile gaming platforms and launching revenue-driving meta features. My mission has always been to use insight and innovation to deliver exceptional, player-centric digital experiences. I am excited to apply for the Principal Live Services Producer role at Oculus Studios, where I can leverage my track record of shipping high-performing features and driving business outcomes to help shape the future of immersive gaming and fitness products.
At Electronic Arts and Glu Mobile, I led cross-functional teams across product, engineering, art, and analytics to introduce breakthrough live services and monetization strategies. One of my notable achievements was managing the Design Home title, where I introduced the 'My Homes' meta feature, resulting in a 20% spike in user-generated content within three quarters. Additionally, I developed frameworks that improved player retention, contributing to a $20M YoY revenue uplift. My experience at the intersection of business operations, creative production, and data analytics equips me with the toolkit to make an immediate impact on strategic initiatives.
Beyond my technical and strategic expertise, I am committed to mentorship and community engagement. I actively mentor through industry networks and serve as a Production Coach within inclusive game dev communities. I believe that innovation thrives in environments that foster collaboration, learning, and shared purpose. I would be honored to bring this perspective and my production leadership to Meta.
Experience
Work history, roles, and key accomplishments
Product Manager
Glu Mobile
Introduced the 'My Homes' meta feature for the Design Home title, resulting in a 20% spike in user-generated content within three quarters and significantly enhancing platform engagement. Collaborated with stakeholders to define KPIs, forecast performance, and guide long-range planning.
Live Services Producer
Electronic Arts
Led cross-functional teams across product, engineering, art, and analytics to introduce breakthrough live services and monetization strategies. Managed daily and monthly live operations, developing frameworks that improved player retention while delivering a $20M YoY revenue uplift.
Education
Degrees, certifications, and relevant coursework
Evan hasn't added their education
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Availability
Location
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