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Efe Kose

@efekose

Principal CG Artist and Lead Realtime Artist specializing in virtual production.

United Kingdom
Message

What I'm looking for

I seek leadership roles in Virtual Production where I can drive real-time pipelines, mentor teams, and apply photogrammetry, AI tools and on-set workflows to deliver high-fidelity cinematic results.

I lead studio-level transitions to Virtual Production, establishing real-time asset workflows and shader libraries in Unreal Engine and integrating AI-driven tools to accelerate creative processes.

I own end-to-end 3D pipelines—from scan data processing, retopology and PBR texturing to VFX and final compositing in Nuke—and have executed large-scale environments using 3ds Max, Blender, Gaea, ZBrush and photogrammetry.

My on-set experience includes managing and optimising live virtual shoots, developing look-dev for key shots, and pioneering solutions such as Gaussian Splatting to push real-time visual fidelity while delivering cohesive, cinematic results.

Experience

Work history, roles, and key accomplishments

BS
Current

Head of CG & VP Supervisor

Bad Star Studios

May 2019 - Present (6 years 3 months)

Led Bad Star Studios' transition to virtual production, establishing real-time asset workflows and shader libraries in Unreal Engine and owning the end-to-end 3D pipeline for on-set AI-accelerated virtual shoots.

MF

3D Artist & Compositor

Mojo FX

Feb 2006 - Jan 2014 (7 years 11 months)

Delivered high-impact VFX for television commercials for global brands like Coca-Cola, P&G, and Unilever, executing end-to-end 3D production including modelling, lighting, tracking, keying, and final compositing.

Education

Degrees, certifications, and relevant coursework

Mo-Sys Academy logoMA

Mo-Sys Academy

Technician Green Screen & ICVFX

2024 -

Completed the Mo-Sys Academy Technician Green Screen & ICVFX course in January 2024.

Marmara University logoMU

Marmara University

Radio, Television and Cinema

2005 - 2009

Studied Radio, Television and Cinema at Marmara University from 2005 to 2009.

Tech stack

Software and tools used professionally

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Efe Kose - Head of CG & VP Supervisor - Bad Star Studios | Himalayas