Dyenome Business
@dyenomebusiness
I’m a 3D artist delivering real-time-ready assets and customer-focused support to boost quality and revenue.
What I'm looking for
I’m a bilingual customer-focused 3D artist (English C1/Spanish C2) who improves product quality while supporting clients and revenue. I combine optimized digital assets with clear, responsive communication to keep delivery fast and accurate.
As a Freelancer, I’ve designed and delivered over 200 real-time-ready 3D assets and models for indie games and content creators. I work deeply in Blender and Unity pipelines—covering modeling, UVs, texturing, rigging, and optimization—so assets meet platform performance constraints while preserving visual fidelity.
I also strengthen data and operational workflows through hands-on moderation, having moderated and corrected 100+ AI-generated 3D floor plans for higher-quality training data. Previously, I was a Top 10% performer at Accedo, managing client onboarding and troubleshooting technical issues to shorten resolution times and improve retention.
Experience
Work history, roles, and key accomplishments
3D Artist/Designer
Freelance
Jan 2020 - Present (6 years 5 months)
Designed and delivered 200+ real-time-ready 3D assets and models for indie games and content creators. Built Blender and Unity workflows across modeling, UVs, texturing, rigging, and optimization to meet platform performance constraints.
Game Tester
Freelance
Mar 2025 - Sep 2026 (1 year 6 months)
Performed server stress testing and exploratory testing for King of Meat (Amazon Game Studios). Identified and reported bugs including physics issues and visual glitches with clear documentation.
AI Moderator
Planner 5D
Oct 2025 - Mar 2026 (5 months)
Moderated and corrected 100+ AI-generated 3D floor plans to improve training data quality. Standardized annotations, refined model outputs, and identified common failure cases to reduce rework in training pipelines.
Online Sales Assistant
Accedo
Sep 2021 - Apr 2022 (7 months)
Ranked in the top 10% for sales and customer satisfaction, consistently meeting monthly sales targets. Managed end-to-end client onboarding, resolved technical issues, and streamlined support workflows to shorten resolution times and improve client retention.
Education
Degrees, certifications, and relevant coursework
Universidad Pontificia Bolivariana (UPB)
Digital Entertainment Design Engineering, Digital Entertainment Design Engineering
2017 - 2020
Completed four semesters of the Digital Entertainment Design Engineering program, gaining practical experience in game design, 3D modeling, interactive media, and foundational engineering principles.
Institución Liceo Mixto
High School Diploma, High School
2015 - 2017
Grade: Distinction
Graduated with distinction and ranked among the top performers on ICFES within the institute and among regional public schools.
Availability
Location
Authorized to work in
Portfolio
vgen.co/Dyenome/portfolioJob categories
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