Wyatt Wingate
@wyattwingate
I build game-ready characters and creatures from high-poly sculpt through rigging and PBR texturing.
What I'm looking for
I've led character asset production for Graveyard Gremlins, designing and building hero and background characters for an animated short while owning the full pipeline from high-poly sculpt through rig-ready delivery.
For The Enemy Within, I sculpted hero creature assets for live-action VFX compositing, maintaining production-ready poly density and UV layouts while iterating directly with the director and compositing team. I also engineered resin-print tolerances and modular part splits for my Space King Space Marine project.
I'm a SCAD Animation BFA graduate focused on character sculpting, creature design, and efficient game-ready asset pipelines.
Experience
Work history, roles, and key accomplishments
Server
Safe Harbor Seafood — Sliders Oyster Bar
Jun 2020 - Jul 2022 (2 years 1 month)
Provided customer service, kitchen line expo, and conflict resolution in a high-volume hospitality environment.
Education
Degrees, certifications, and relevant coursework
Savannah College of Art and Design
Bachelor of Fine Arts, Animation
Bachelor of Fine Arts in Animation with relevant coursework in character design, creature sculpting, technical art, rigging and skinning, game design, and 3D asset pipeline.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
wyattwingate.comPortfolio
wyattwingate.comJob categories
Skills
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