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Fairuzia TheanandaFT
Open to opportunities

Fairuzia Theananda

@fairuziatheananda

Experienced 3D Artist specializing in animation and character modeling.

Zimbabwe
Message

What I'm looking for

I am looking for opportunities that allow me to grow creatively and technically, preferably in a collaborative environment that values innovation and artistic expression.

I am a dedicated 3D Artist with a robust background in creating captivating 3D animations, proficient in all stages from pre-production to post-production. My expertise encompasses modeling, texturing, rigging, lighting, and rendering, tailored specifically for animation and advertising needs. I have a strong focus on character modeling and lighting/rendering, ensuring that every project I undertake is visually stunning and meets the highest standards.

Throughout my career, I have utilized industry-standard software such as Maya, Blender, and Substance Painter, with a current preference for Blender for most of my animation projects. My experience includes working with various studios, where I have honed my skills in shading, lighting, and rendering, contributing to the successful completion of numerous projects. I am passionate about bringing characters to life through animation and continuously strive to improve my craft.

Experience

Work history, roles, and key accomplishments

HO

3D Artist

HomysLab

Dec 2023 - Mar 2025 (1 year 3 months)

Performed character modeling, texturing, and rigging, alongside creating crowd animations for project needs. Fixed or added necessary objects to the animation set and provided lighting for the set according to color scripts, adjusting settings for optimal rendering.

MS

3D Artist

MSV Studio

Feb 2023 - Nov 2023 (9 months)

Configured rendering settings for approved shots and executed the final rendering process. Addressed and resolved problematic shots, including character clothing clipping, floating characters, and issues with unparented or unanimated lighting.

GS

3D Artist

GIT Solution

Aug 2021 - Feb 2022 (6 months)

Created and textured 3D models of props, characters, and logos for various projects. Developed lighting for model render previews to ensure visual quality and adherence to project specifications.

RS

3D Artist

RUS Animation Studio

Sep 2017 - Feb 2018 (5 months)

Performed shading on textured 3D models to adjust material appearance according to requirements. Created lighting for render previews of props and characters, developing key lighting for scenes and applying supplementary lighting to specific shots. Set up and executed rendering for approved finalized shots.

Education

Degrees, certifications, and relevant coursework

Universitas AMIKOM Yogyakarta logoUY

Universitas AMIKOM Yogyakarta

Bachelor of Information Technology, Information Technology

Activities and societies: Focused on 3D art and animation, mastering software such as Maya and Blender for modelling, animation, shading, lighting, and rendering. Also developed skills in drawing and texturing using Photoshop and Substance Painter.

Studied Information Technology with a focus on 3D art and animation. Gained proficiency in various software including Maya and Blender for modelling, animation, shading, lighting, and rendering. Developed skills in drawing and texturing using Photoshop and Substance Painter.

Tech stack

Software and tools used professionally

Availability

Open to opportunities

Location

Zimbabwe

Authorized to work in

Job categories

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Fairuzia Theananda - 3D Artist - HomysLab | Himalayas