DANIEL KWALIA
@danielkwalia
3D artist specializing in visual effects and game art, delivering high-fidelity assets.
What I'm looking for
I’m a creative, detail-oriented 3D Artist with 3 years of professional experience at a leading game development studio, creating high-fidelity 3D models, characters, and environments for AAA titles. I focus on delivering high-quality assets for games and interactive media within tight deadlines.
I’m proficient in 3D modeling, texturing, rendering, animation, and visual effects using Blender and industry-standard pipelines. I develop textures, materials, and shaders, and I use Cycles and EEVEE for rendering and visualization assets for marketing and promotional materials.
I enjoy collaborating with art directors and game designers to meet creative and technical briefs, producing animation rigs and motion sequences for in-game characters and cutscenes. I also contribute to visual effects pipelines with tools like particle systems and fluid simulations, adapting quickly to new pipelines and asynchronous workflows.
Experience
Work history, roles, and key accomplishments
Created high-fidelity 3D models, characters, and environments for AAA game titles. Developed textures, materials, shaders, animation rigs, and rendering/visualization assets, and contributed to visual effects pipelines using Blender.
Education
Degrees, certifications, and relevant coursework
Gnomon School of Visual Effects
3D Modeling, Animation, Visual Effects & Game Art
Completed a specialization in 3D Modeling, Animation, Visual Effects & Game Art at Gnomon School of Visual Effects, graduating in 2022.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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