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DANIEL KWALIADK
Open to opportunities

DANIEL KWALIA

@danielkwalia

3D artist specializing in visual effects and game art, delivering high-fidelity assets.

Zimbabwe
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What I'm looking for

I’m looking for remote, asynchronous, project-based work where I can deliver high-quality 3D assets, visual effects, and game-ready animation on tight deadlines with strong collaboration and fast pipeline adaptation.

I’m a creative, detail-oriented 3D Artist with 3 years of professional experience at a leading game development studio, creating high-fidelity 3D models, characters, and environments for AAA titles. I focus on delivering high-quality assets for games and interactive media within tight deadlines.

I’m proficient in 3D modeling, texturing, rendering, animation, and visual effects using Blender and industry-standard pipelines. I develop textures, materials, and shaders, and I use Cycles and EEVEE for rendering and visualization assets for marketing and promotional materials.

I enjoy collaborating with art directors and game designers to meet creative and technical briefs, producing animation rigs and motion sequences for in-game characters and cutscenes. I also contribute to visual effects pipelines with tools like particle systems and fluid simulations, adapting quickly to new pipelines and asynchronous workflows.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

Gnomon School of Visual Effects logoGE

Gnomon School of Visual Effects

3D Modeling, Animation, Visual Effects & Game Art

Completed a specialization in 3D Modeling, Animation, Visual Effects & Game Art at Gnomon School of Visual Effects, graduating in 2022.

Tech stack

Software and tools used professionally

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