I create, I build, and I teach. For more than 10 years, my work has lived at the intersection of learning design, technology, and technical program leadership. The through-line has stayed the same: learn something complex well enough to make it clear and useful for someone else.
Most recently, I spent five years at Codio, where I authored and published 10 technical courses reaching more than 48,000 learners across DevOps, CI/CD, containers, operating systems, Unix, Bash, and web security. I owned the work from technical research and learning design through hands-on labs, assessments, multimedia, publication, and revision. I learn products hands-on, work closely with engineers and subject-matter experts, and use learner data to improve what I build.
My background also spans technical program management and software development. At Amazon Music, I led audio quality and hardware compatibility programs across 50+ device combinations and 1,200+ test scenarios and established an Audio Hardware Testing Lab. At Georgia Tech, I have designed and taught computer science and STEAM learning, and I continue to facilitate EarSketch coding workshops. I also co-founded E22 Athletic Development, where I build data systems and performance tools for athletes.
I hold an M.S. in Music Technology from Georgia Tech and a B.A. in Music Technology from Bethune-Cookman University, with published work at IEEE RESPECT, ACM CHI, and ASEE. I came to computer science as a self-taught adult learner, which still shapes how I design: I care about clarity, accessibility, and creating a way into technical subjects for people who may not immediately see themselves there.
I am interested in remote work across technical curriculum development, learning experience design, developer education, and technical program management with teams that value thoughtful work, clear ownership, and a sustainable pace.

