Patrick Bender
@patrickbender
Interdisciplinary designer specializing in immersive technology and digital learning.
What I'm looking for
As an interdisciplinary designer, educator, and content strategist, I thrive at the intersection of immersive technology, AI/ML training, and digital learning. My recent experience includes working with Google’s external workforce on large language model (LLM) development, where I focused on prompt engineering, technical writing, and multimodal content creation for AI/ML pipelines. I have successfully led content teams to deliver high-quality multimedia data and automated reporting processes, achieving remarkable accuracy in payroll and attendance tracking.
In addition to my technical work, I have a passion for education and have created and taught curricula in XR and game design across various higher education and edtech platforms. My courses in Unity, Blender, worldbuilding, VR/AR, and UX/UI have reached over 300 students, receiving an average satisfaction rating of 4.6/5. I am dedicated to developing project-based learning experiences that emphasize creativity and technical skills, ensuring that my students are well-prepared for real-world production pipelines.
Experience
Work history, roles, and key accomplishments
Instructor – Game Design, XR, and Digital Media
University of Maryland Global Campus, Manhattan University,
Jan 2023 - Present (2 years 5 months)
Taught over 300 students in game design, VR/AR, and interactive media. Integrated various tools into coursework and developed project-based learning experiences, achieving high student satisfaction ratings.
Lead Content Engineer
GlobalLogic
Jan 2024 - Present (1 year 5 months)
Led two content teams to deliver high-quality prompt evaluations and multimedia data for LLM development. Supported AI/ML pipelines through technical writing and prompt design for a Fortune Tech 10 client. Automated contributor reporting and managed onboarding and scheduling workflows.
Educational Consultant & Curriculum Developer
Self Employed
Jan 2021 - Apr 2024 (3 years 3 months)
Designed and delivered remote courses in Unity, VR/AR, and UX/UI. Managed multiple curriculum projects across various clients, ensuring timely delivery and alignment with industry standards.
Education
Degrees, certifications, and relevant coursework
University of Southern California
Master of Fine Arts, Interactive Media & Game Design
2016 - 2019
Pursued a Master of Fine Arts in Interactive Media & Game Design with an emphasis on Games and Health.
Tufts University
Bachelor of Arts, Cognitive & Brain Sciences / Philosophy
2010 - 2014
Grade: Magna Cum Laude
Studied Cognitive & Brain Sciences and Philosophy, graduating Magna Cum Laude with High Thesis Honors.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Job categories
Skills
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