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Camilo RodriguezCR
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Camilo Rodriguez

@camilorodriguez2

Gameplay Programmer at Tyche Studio, integrating narrative gameplay in Carved Shadows, presented at EVA 2025.

Argentina
Message

At Tyche Studio, I develop Carved Shadows in Unity HDRP and C#, integrating gameplay events, interactions, triggers, cameras, and narrative sequences. The project was presented at EVA 2025, and I helped prepare its exhibition version.

At Objective, I develop web applications, SaaS products, and MVPs end to end. I developed Mi Gimnasio Online, a platform for trainers with subscriptions, Stripe and MercadoPago integrations, and more than 200 monthly users; I also built MadRun, an online multiplayer prototype using Unity 6 and Netcode for GameObjects.

Experience

Work history, roles, and key accomplishments

TS
Current

Gameplay Programmer

Tyche Studio

Jan 2025 - Present (1 year 10 months)

Developed gameplay events, interactions, triggers, cameras, and narrative sequences in Unity HDRP and C# within a multidisciplinary team of 10. Coordinated with design, art, sound, and narrative to integrate content and resolve technical blockers.

OB
Current

Full-Stack Developer & Co-Founder

Objective

Jan 2024 - Present (2 years 10 months)

Developed end-to-end web applications, SaaS, and MVPs including requirements, architecture, backend, frontend, database, deployment, and support. Implemented authentication, roles, dashboards, payments, and integrations with Node.js, TypeScript, Next.js, and Supabase/PostgreSQL.

TF

Subdirector de Tecnología

Turing To The Future

Feb 2025 - Mar 2026 (1 year 1 month)

Defined architecture, technology roadmap, and delivery standards for internal and client projects. Led technical team through PR reviews, documentation, quality criteria, and technical decisions, and developed internal tools.

Education

Degrees, certifications, and relevant coursework

Universidad Tecnológica Nacional logoUN

Universidad Tecnológica Nacional

Tecnicatura Universitaria en Desarrollo y Producción de Videojuegos, Video Game Development and Production

2024 -

Completed the University Technician degree in Video Game Development and Production; degree pending.

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