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Matías PulidoMP
Open to opportunities

Matías Pulido

@pulimati

Game programmer specializing in Unity & Unreal, AI enthusiast, and game designer.

Argentina
Message

What I'm looking for

I seek a role where I can apply Unity C# expertise, grow Unreal/C++ skills, work on polished game systems, and contribute to AI model evaluation and training in a collaborative, quality-focused team.

I am a detail-oriented game programmer with three years building interactive 2D and 3D projects in Unity using C#. I focus on clean code, debugging, optimization, and strong code structure, and I'm expanding my expertise into Unreal Engine (Blueprints and C++).

I have a background in game design and development and recent training in AI and productivity; I am eager to apply technical knowledge to evaluate and train AI models while contributing to polished, high-quality game experiences.

Experience

Work history, roles, and key accomplishments

SE

Videogame Programmer

Self Employed

Developed interactive 2D/3D projects in Unity (C#) over 3 years, focusing on code structure, debugging, and optimization while adopting clean-code principles and collaborating on game design.

Education

Degrees, certifications, and relevant coursework

IC

Image Campus

Higher Technical in Programming with Game Engines, Programming with Game Engines

2024 -

Enrolled in a Higher Technical program in Programming with Game Engines focused on practical game engine development and programming workflows.

EI

Educación IT

Artificial Intelligence & Productivity Course, Artificial Intelligence

2025 - 2025

Completed a short course on Artificial Intelligence and Productivity focused on AI applications and productivity tools.

EI

Educación IT

Certificate Course, Artificial Intelligence

2025 - 2025

Completed a short course on Artificial Intelligence and productivity delivered between January 2025 and April 2025.

EV

Escuela Multimedia Da Vinci

Game Design and Development Program, Game Design and Development

2020 - 2022

Completed a Game Design and Development program covering game design principles and development practices from March 2020 to March 2022.

Tech stack

Software and tools used professionally

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Matías Pulido - Videogame Programmer - Self Employed | Himalayas