At Cole Engineering, I design soldier-training simulation software, translating military doctrine and requirements into operator interfaces. I build and maintain Figma component libraries with documented states so engineers can implement from real specs.
I lead multinational design teams for enterprise simulation and digital training solutions, working with another designer and about 15 developers. I also support front-end implementation and record user tests that inform the next iteration.
At VMware, I executed a full redesign of a legacy space-industry system and led stakeholder workshops and user interviews. At Scientific Games, I designed lottery games, websites, and mobile apps, and built reusable patterns across jurisdictions.
On One Source Interactive, I built a production site in Next.js and Tailwind with Claude Code, including a hand-written real-time GLSL 3D hero. I also built my portfolio in vanilla HTML, CSS, and JavaScript, and created a TypeScript job-application agent using the Claude API.

