Skip to main content
Adam SmithAS
Open to opportunities

Adam Smith

@adamsmith5

Senior 2D game artist delivering stylized characters, UI, and animation with visual development leadership and production-ready craft.

United States
Message

What I'm looking for

I’m looking for a senior 2D role where I can own visual development and art direction—building game-ready characters, UI, and animation—partnering cross-functionally, improving pipelines, and mentoring others to ship consistently.

I’m a senior 2D game artist with 15+ years of experience creating stylized characters, environments, UI, animation, and production assets for mobile, web, PC, console, and VR projects. I focus on visual development, art direction, pipeline ownership, cross-functional collaboration, and mentoring, adapting quickly to established styles while delivering clear, game-ready artwork.

I’ve led production of hundreds of characters, enemies, environments, UI elements, and promotional assets across multiple game releases, directing visual style and UI/UX development while coordinating outsourced art collaboration. I also mentor junior artists through feedback, documentation, and pipeline guidance, turning gameplay requirements and design direction into cohesive assets that support gameplay and production needs.

Experience

Work history, roles, and key accomplishments

FU

Senior 2D Game Artist

Funkitron

Apr 2023 - Feb 2025 (1 year 10 months)

Created stylized 2D visual assets for casual mobile games, maintaining consistency across environments, UI, game board elements, and promotional artwork. Collaborated with game designers to align visual style, readability, and feature needs throughout development.

TZ

Concept Artist & Visual Dev Consultant

Terra Zero

Oct 2022 - Feb 2023 (4 months)

Developed visual concepts for costumes, environments, characters, and enemies for a 3D VR game experience. Presented iterative sketches and refined concepts based on stakeholder feedback.

PL

Principal Artist & Art Director

Playsino

May 2013 - Oct 2014 (1 year 5 months)

Directed visual style and UI/UX development for web-based and mobile casino-style games. Redesigned UI/UX for usability and clarity, coordinated external artists, and produced marketing illustrations and reusable asset libraries.

MG

Senior 2D Game Artist

Meteor Games

Feb 2010 - Oct 2011 (1 year 8 months)

Created game-ready 2D assets for Facebook and browser-based social games. Designed production assets supporting gameplay, UI, and visual identity and collaborated with design and production teams for consistent visual execution.

Education

Degrees, certifications, and relevant coursework

Virginia Commonwealth University logoVU

Virginia Commonwealth University

Bachelor of Arts, Communication Art & Design

Earned a Bachelor of Arts in Communication Art & Design from Virginia Commonwealth University.

Tech stack

Software and tools used professionally

Get matched with your dream remote job

Sign up now and join over 250,000+ remote workers who receive personalized job alerts, curated job matches, and more for free!

Sign up
Himalayas profile for an example user named Frankie Sullivan