Диана Бережная
@0004337
I build optimized AAA game VFX for characters, environments, and large-scale maps.
What I'm looking for
I'm building character and environment VFX for WOT Blitz at Rabbit Games, using UE5, Niagara, Houdini, Maya, shaders, textures, and optimized materials.
Previously, I created VFX for a fighting project at Decartel and for Steel Hunters at Wargaming, including effects pipelines, Houdini simulations, and large-scale environment effects. I also led an Environment FX team and developed map effects focused on visual quality and performance.
I began in 3D art on World of Warships, creating props, gameplay objects, models, and textures. I enjoy combining artistic vision with problem-solving and finding the best balance between performance and visual impact.
Experience
Work history, roles, and key accomplishments
Creating 3D models and textures for props, collaborating with game designers and 2D artists, and optimizing game locations.
Creating 3D models and textures for props and gameplay objects.
Freelance 3D Artist
Self Employed
Dec 2015 - Sep 2016 (9 months)
Creating 3D models and textures for renders and games.
Education
Degrees, certifications, and relevant coursework
Диана hasn't added their education
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Availability
Location
Authorized to work in
Website
artstation.com/magicdivanPortfolio
artstation.com/magicdivanJob categories
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