Skip to main content
Vlad KozunenkoVK
Looking for a job

Vlad Kozunenko

@vladkozunenko

Senior Unity Developer at Nvizzio Creations who built ECS-native multiplayer supporting ~200 networked bots.

Canada
Message

What I'm looking for

I’m looking for remote or hybrid work in Canada, where I’m eligible to work without sponsorship or an LMIA.

At Nvizzio Creations Inc., I built ECS-native multiplayer systems with Netcode for Entities and optimized RPC traffic, physics sync, and gameplay state to support ~200 concurrent networked bots with animation and physics in the target scenario.

I also wrote the tutorial system for Tower Dominion and shipped its iOS and Android port with in-app purchases on both platforms. To address performance issues before launch, I moved cascading ability effects onto Unity’s multithreaded Job System.

Now, I’m building Satan's Ball alone in Unity and using an AI-agent workflow I designed. I also created and maintain Vahta, an open-source tool that lets AI coding agents use API keys without seeing them.

Experience

Work history, roles, and key accomplishments

SO
Current

Independent Game Developer

Spooky Owl

Nov 2025 - Present (1 year)

Building an original Unity title solo, covering game design, ECS/DOTS architecture, URP with custom shaders, UI, and Steam store page. Also created and maintains an open-source tool for AI coding agents to use API keys securely.

NX

Senior / Lead Unity Developer

NXRT

Apr 2022 - Jun 2023 (1 year 2 months)

Led two developers in replacing a legacy authoring pipeline with an internal Unity visual-scripting framework, delivering ahead of schedule. Built a companion app streaming live mixed-reality headset view to a tablet, and wrote embedded C++ firmware for a driving simulation.

HG

Unity Developer

Hamsters Gaming

Mar 2021 - May 2022 (1 year 2 months)

Shipped two management/strategy titles to Steam as part of a three-developer team, including Shelter Manager across the full production cycle. Built core simulation loop, progression, rewards, and uGUI/DOTween interface.

MO

Unity Developer

Moonmana

Oct 2020 - Mar 2021 (5 months)

Shipped two mobile titles to Google Play and App Store, handling store pipeline, build delivery, and release support. Produced the best-performing hyper-casual prototype in the company's portfolio at the time.

NV

Co-Founder & CTO

NOOSPHERE ventures

May 2018 - Jan 2020 (1 year 8 months)

Grew a VR/AR venture to a ~15-person team. Wrote production C++ throughout, including Unreal Engine 4 VR and OpenCV computer vision, later Unity AR.

Education

Degrees, certifications, and relevant coursework

DU

Dnipro National University

Master of Science, Micro- and Nanosystems Engineering

2021 - 2023

Pursued a Master of Science in Micro- and Nanosystems Engineering from 2021 to 2023.

DU

Dnipro National University

Bachelor of Science, Micro- and Nanosystems Engineering

2017 - 2021

Earned a Bachelor of Science in Micro- and Nanosystems Engineering from 2017 to 2021.

Get matched with your dream remote job

Sign up now and join over 250,000+ remote workers who receive personalized job alerts, curated job matches, and more for free!

Sign up
Himalayas profile for an example user named Frankie Sullivan