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Open to opportunities

Yahor Yanushkevich

@yahoryanushkevich

Skilled Unity Developer with 6+ years of experience in game development.

Canada
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What I'm looking for

I am looking for opportunities that foster creativity and innovation, where I can contribute to exciting projects and grow my skills in game development and interactive experiences.

I am a results-driven Unity Developer with over 6 years of experience in creating interactive 2D and 3D games, simulations, and XR applications across mobile, desktop, and VR platforms. My expertise lies in C#, Unity engine, and real-time rendering, complemented by a strong foundation in gameplay mechanics, UI/UX design, and performance optimization. I am passionate about delivering immersive, high-quality user experiences through clean architecture and continuous iteration.

In my previous role at Firelight Interactive, I led the development of a VR simulation platform for healthcare training, integrating custom physics and AI systems to support realistic interactions. I also collaborated closely with UI/UX designers to build intuitive interfaces for desktop and standalone VR applications. Currently, I am working at Nebula Forge Studio, where I architected an interactive AR museum guide and implemented performance optimization techniques that achieved over 60 FPS on mobile devices. My commitment to mentoring junior developers and improving code quality through code reviews and CI tools has been a significant part of my professional journey.

Experience

Work history, roles, and key accomplishments

FI

Unity Developer

Firelight Interactive

Jan 2020 - Nov 2022 (2 years 10 months)

Led the development of a VR simulation platform for healthcare training, supporting dynamic scenario branching and multi-user sessions. Designed and implemented custom physics and AI systems using Unity C# to support realistic interactions and behaviors.

Education

Degrees, certifications, and relevant coursework

University of Toronto logoUT

University of Toronto

Bachelor of Science, Software Engineering

Activities and societies: Participated in campus game jams and developer meetups, fostering collaboration and rapid prototyping skills.

Specialized in software engineering, computer graphics, and interactive systems. Completed coursework in Object-Oriented Programming, Algorithms, and Game Development. Developed Unity-based projects and gained hands-on experience with C#, OpenGL, and VR interaction models.

Tech stack

Software and tools used professionally

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Yahor Yanushkevich - Unity Developer - Nebula Forge Studio | Himalayas