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Victoria Venturini

@victoriaventurini

CG generalist specializing in lighting, compositing, and asset creation.

United States
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What I'm looking for

I seek collaborative roles in animation/VFX where I can create production-ready assets, drive lighting/compositing, and solve technical art challenges while growing in pipeline and lead responsibilities.

I am a CG generalist with experience across lighting, compositing, asset modelling, texturing, shading, and look development for theme-park and film projects. I have delivered production-ready assets and shot-level lighting and compositing while working closely with production teams to meet technical and aesthetic requirements.

At Falcon’s Creative Group I reviewed and QCed production assets, identified and resolved technical art issues, and contributed environment and character modeling, UVing, foliage, effects, lighting, compositing, and layout for an unannounced Dragon Ball Z theme-park project. As director and screenwriter at Pixel Perfect, I produced story, storyboards, concept art and handled modeling, rigging, animation, previs, rendering and post production for a short feature.

I hold a BFA in Computer Animation and VFX and have led student mentoring and 3D modeling groups. I bring a collaborative, problem-solving approach, clear communication with production coordinators, and a cross-disciplinary skill set that supports both creative vision and technical pipelines.

Experience

Work history, roles, and key accomplishments

FG

CG Asset Artist

Falcon’s Creative Group

Jan 2024 - Jan 2025 (1 year)

Reviewed and QCed production assets to meet project specs and aesthetic standards, identified and resolved technical art issues, and produced environment and character models, UVs, textures, shading, foliage, effects, lighting, compositing and layout for themed attractions including a Dragon Ball Z project.

PP

Director / Screenwriter

Pixel Perfect

Jan 2022 - Jan 2023 (1 year)

Wrote and directed a short feature, producing story, storyboards and concept art while leading teams to deliver modelling, rigging, animation, compositing, lighting, editing and color grading; organized weekly production meetings and managed reference shoots.

Education

Degrees, certifications, and relevant coursework

School of Visual Arts logoSA

School of Visual Arts

Bachelor of Fine Arts, Computer Animation and VFX

2019 - 2023

Activities and societies: Mentoring Advice & Relationship Services (M.A.R.S) - Leader (2021-2022); 3D Modeling Club - Leader (2022-2023)

Completed a Bachelor of Fine Arts in Computer Animation and VFX with coursework and projects in modeling, texturing, lighting, compositing, and animation.

Tech stack

Software and tools used professionally

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Victoria Venturini - CG Asset Artist - Falcon’s Creative Group | Himalayas