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Hafiz User

@hafizuser1

3D Generalist specializing in modeling, texturing, rigging, and animation.

United States
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What I'm looking for

I seek roles where I can lead 3D production, work on character and environment pipelines, collaborate with diverse teams, and deliver high-quality, optimized assets for real-time and offline rendering while growing technical leadership skills.

I am a 3D Generalist with over 6 years of experience creating high-quality characters, environments, and assets for entertainment and commercial clients, delivering projects for companies like Ferla Bikes, Disney, and various studios worldwide. I work across the full pipeline — modeling, texturing, rigging, shading, and real-time integration — and I am proficient with tools including Maya, Blender, ZBrush, Substance Painter, Unity, and Unreal Engine.

I collaborate effectively within multicultural teams and have led and mentored artist teams while producing photorealistic renders, optimized realtime assets, and technical drawings to support promotion and manufacturing. I prioritize meeting deadlines, maintaining visual quality, and developing production tools and scripts to streamline workflows.

Experience

Work history, roles, and key accomplishments

SU

3D Generalist

ShinyStudio UK

Feb 2023 - Jan 2024 (11 months)

Led 10+ character-focused projects producing high- and low-poly models, rigs with IK controllers, and integrated clothing and fur systems for animation-ready characters.

LC

3D Generalist

Lavish Leopard Club

May 2022 - Aug 2022 (3 months)

Executed end-to-end 3D projects including fur and hair grooming with XGen, and delivered high-quality models, textures, lighting, and animations within tight timelines for a 25+ artist team environment.

PS

3D Generalist

Polygon System

Jan 2022 - May 2022 (4 months)

Produced high-quality models handling modeling, texturing, rendering, and animation for diverse projects, and led a team of 20 artists overseeing production quality and workflow coordination.

MF

3D Artist

Moderline Furniture

Sep 2018 - Sep 2021 (3 years)

Created photoreal furniture models from technical drawings and concept art, applying realistic textures and lighting to produce renders emphasizing design nuances and manufacturability.

Education

Degrees, certifications, and relevant coursework

NA

National Aviation Academy

Bachelor degree

2012 - 2016

Completed a Bachelor degree program at National Aviation Academy from 2012 to 2016, focusing on relevant technical and practical coursework.

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Hafiz User - 3D Generalist - Ferla Bikes | Himalayas