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Tom FeeneyTF
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Tom Feeney

@tom_feeney

Principal Product Designer leading AI-first enterprise UX for Apple, Tesla & Audi; scales systems, drives data-driven SaaS outcomes.

United States
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What I'm looking for

Principal/Lead Product Designer (IC/player-coach). Seeking 0→1 + systems work on AI-augmented, data-heavy products (enterprise SaaS; open to automotive/HMI). End-to-end ownership from research to coded prototypes (HTML/CSS/JS/React) and shipped impact. Strong eng+research partnership, high craft. Build/scale design systems, mentor. Series B–public, remote/Bay Area, ethical AI mission.

I’m a Principal Product Designer with 18+ years shaping AI-first, data-heavy experiences across enterprise SaaS and automotive HMI. I’ve led UX at Apple, Tesla, and Audi—shipping systems that unify teams, speed decisions, and make complex workflows feel effortless. My sweet spot is 0→1 and systematization: defining north-star journeys, building design systems, and prototyping real, testable interfaces in code (HTML/CSS/JS/React). I partner tightly with engineering and research, bring rigor in accessibility and safety (including in-motion UX), and use AI to surface insights, reduce cognitive load, and enable predictive, multimodal (voice + visual) interactions.

Recent highlights:

  • Led UX for Tesla Energy & Fleet Management; introduced predictive UI and AI-informed insights, and launched Tesla’s Enterprise Style Guide unifying 8+ teams.

  • Directed HMI concepts for next-gen in-vehicle experiences at Audi—multimodal, safety-minded, and sensor-aware.

  • Drove Apple Topline reporting UX and Maps QA tools, streamlining survey workflows through rapid prototyping and A/B testing.

  • Built scalable component libraries, Storybook pipelines, and UI standards that accelerate design-to-engineering velocity.

  • Mentored designers, ran design sprints, and championed measurable outcomes grounded in user research and telemetry.

Interests: AI-augmented creation, agentic UX, data visualization, complex systems, and mentoring design teams. I thrive where ambiguity is high, stakes are real, and the bar for craft and impact is even higher.

Experience

Work history, roles, and key accomplishments

Apple logoAP

Senior Product Designer

Jul 2024 - Jan 2025 (6 months)

Led end-to-end UX for 'Topline,' transforming it into an AI-powered enterprise reporting platform with smart queries, automated dashboards, and integrated bug-tracking data
Accelerated report creation by over 20% while improving adoption and cross-team trust through enriched AI-driven insights
Established a scalable design system enabling consistent, efficient enterprise-wide reporting experiences

AU

Senior Product Designer

Audi

Feb 2022 - Aug 2023 (1 year 6 months)

Led UX for in-vehicle HMI focused on safety, accessibility, and use in motion. Designed multimodal (voice/visual) flows enabling AI-human collaboration—the car as companion. Built storyboards and interactive prototypes to test driver engagement. Partnered with global R&D, software, and industrial design to shape next-gen infotainment under strict confidentiality.

Tesla logoTE

Senior UI/UX Designer

Tesla

Jun 2019 - Aug 2021 (2 years 2 months)

Directed UX for Tesla’s Energy & Fleet apps, simplifying complex B2B workflows with predictive UI and AI-informed insights. Co-built functional front-end prototypes with engineers (HTML/CSS/React). Created and launched Tesla’s Enterprise Style Guide—a 0→1 design system speeding design-to-dev. Ran design sprints to test AI-augmented workflows, accelerating data-driven decisions.

PR

Principal Product Designer

PRGX

Jun 2017 - Jun 2018 (1 year)

Reimagined core payment tools by leveraging user analytics and workflow optimization, leading to a noticeable drop in support requests and improved user satisfaction
Streamlined information architecture and delivered detailed UX specs, accelerating development cycles and enhancing cross-team efficiency

Education

Degrees, certifications, and relevant coursework

Masters Institute of Techology logoMT

Masters Institute of Techology

Bachlor of Communicaiton, Design & Multi-media

1996 - 1999

Grade: 3..2

Activities and societies: I attended classes after work11

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Tom Feeney - Senior Product Designer - Apple | Himalayas