Rofli de Souza
@roflidesouza
I’m a CTO and engineering leader building high-performing teams and QA-driven mobile game platforms.
What I'm looking for
I’m a CTO and technology leader with 17 years of experience in technology and 7 years in the gaming industry. I’ve worked across studios like Kokku, Wildlife Studios, INSANE, and Glimpsy, bringing a consistent focus on quality, clarity, and execution.
At Kakunyn, I help set the engineering direction for a company specialized in QA for top mobile games. I’ve also taken on Agile Product Owner responsibilities and recently focused on foundations for better requirements gathering and strategic planning.
In my prior roles, I improved system reliability and operational efficiency by rewriting and rebalancing monitoring and observability workflows, creating a simpler way to create monitors for alerts. These changes decreased more than 50 hours monthly of oncall engineering, and at Wildlife Studios I helped reduce incident response time from 16 minutes to 11 minutes.
I build and mentor teams—coaching early-career professionals through leadership growth and career transitions. I’ve led engineering from Game Engineer to Engineering Manager, converting gameplay systems to support dynamic content (30% vs 10% before) and creating tools that automate content creation, reduce errors, and move delivery from days to minutes.
Experience
Work history, roles, and key accomplishments
Chief Technology Officer
Kakunyn
Nov 2024 - Present (1 year 5 months)
Leads a QA-focused technology organization for mobile game products, establishing engineering direction and Agile delivery practices. Applies Scrum, Kanban, and XP to manage project execution and team workflows.
Head of Engineering
Kokku Software Development
Dec 2024 - Dec 2025 (1 year)
Set business-unit goals and led engineering planning using strategic planning and product ownership foundations. Coordinated delivery with a focus on improving requirements gathering and engineering execution.
Engineering Manager
Wildlife Studios
Jan 2023 - Nov 2023 (10 months)
Managed a 6-person team of engineers and QAs and partnered with art and product managers. Rewrote monitoring and alerting workflows to reduce incident response time from 16 minutes to 11 minutes and cut 50+ hours per month of on-call engineering effort.
Game Engineer
Wildlife Studios
Feb 2022 - Jan 2023 (11 months)
Converted gameplay systems to support dynamic content, increasing it to 30% versus 10% before. Created tooling to automate content creation, reduced build time from days to minutes, and supported VFX integration for new mechanics to improve liveops quality.
Lead Game Engineer
INSANE
Apr 2020 - Jan 2022 (1 year 9 months)
Built and coordinated a team across tech art, programmers, and artists, including coaching and mentoring. Drove Agile development execution by planning critical release dates, maintaining technical documents, and implementing tools/methods to streamline delivery and management.
Tech Lead
Glimpsy
Jun 2019 - Apr 2020 (10 months)
Led mobile AR development tooling and coordinated teams of artists and programmers, aligning expectations and managing deliverables. Developed processes and documentation, guided employees technically, and used tooling such as Unity3D, Git, Jira, and Excel.
Game Developer
Kwest
Feb 2019 - Aug 2019 (6 months)
Developed and assisted on a mobile AR game project, supporting feature development for the application.
Lead Developer
Indice.in
Feb 2018 - Feb 2019 (1 year)
Delivered web and standalone desktop projects by designing client-side and server-side architecture and implementing APIs for consumption. Managed internal and external projects and used ReactJS, Firebase, JavaScript, HTML5, Sass, MongoDB, and MySQL.
Education
Degrees, certifications, and relevant coursework
MBA USP/Esalq
Master of Business Administration (MBA), Business Management
2022 - 2023
Completed an MBA in Business Management at USP/Esalq from 2022 to 2023.
Universidade Anhembi Morumbi
Bachelor's degree, Game Design
2013 - 2019
Completed a bachelor’s degree as a Game Designer and Planner at Universidade Anhembi Morumbi from 2013 to 2019.
横浜デザイン学院
Language course, Japanese Language
2016 - 2017
Completed a Japanese language course at 横浜デザイン学院 from 2016 to 2017.
Tech stack
Software and tools used professionally
Google Tag Manager
GitHub
React Native
Tailwindcss JIT
MySQL WorkBench
MySQL
MongoDB
Cassandra
Gmail
Node.js
Next.js
Unity
Google Analytics
Jira Service Desk
Redis
Jira
React
JavaScript
Python
HTML5
CSS 3
PHP
C#
C++
MongoDB Atlas
Firebase
WordPress
TypeScript
JUnit
Firebase Authentication
Docker
HTML to Wordpress
Firebase Crashlytics
CakePHP
Elementary
Make
Dynamic
Availability
Location
Authorized to work in
Social media
Job categories
Skills
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