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Robert ClarkRC
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Robert Clark

@robertclark

IT / Data Analyst. Systems-focused Lua/Luau engineer (8+ years on Roblox) making gameplay and neurodivergent tooling. Contributed to 350k+ visits.

United States
Message

What I'm looking for

I’m looking to build and ship reliable, scalable Roblox systems end-to-end—gameplay, UI/UX, and live-ops data workflows—while assisting with tooling and automation processes (Rojo, plugins, VS Code workflows, etc). I thrive in an environment that values technical execution and iterative polish, systems-design, and accomodations.

I’m a systems-focused Lua/Luau engineer with 8+ years on Roblox (2+ years Luau). I build gameplay systems, UI/UX, and data-driven live-ops workflows with an emphasis on reliability, scalability, and technical execution. Contributed to 350k-390k+ visits.

I shipped a live Roblox title solo, “1v1 Edit Arena” (Open Beta), and led development from concept through live release with full ownership. I designed and optimized gameplay mechanics, onboarding, shop flow, round logic, enemy/tutorial flow, performant UI/UX, and camera FX—driving measurable engagement growth week over week.

To support long-term iteration, I authored an opinionated OOP core and supporting data handling/mutation modules, enforcing clear client/server boundaries and DRY contracts. I also built cross-server matchmaking using MemoryStoreService and TeleportService to enable scalable gameplay experiences.

I’m equally hands-on with Rojo-first tooling and plugins, including a Studio plugin that converts GUI elements into compiled Luau scripts, plus a Rust/Python Rojo converter and a React-based explorer integrated with VS Code workflows. Recently, I’ve been building a local-first AI scaffolding workflow system (Alexa Skill + PC client + dashboards + editor integration) designed to preserve flow state and reduce context loss, with accomodations for neurodivergent developers and learners.

Experience

Work history, roles, and key accomplishments

Deving Gene logoDG
Current

Local-First AI Workflow Builder

Nov 2024 - Present (1 year 5 months)

Built a local-first, consent-first workflow system for neurodivergent developers, integrating an Alexa Skill with a Python/FastAPI PC client, assistant UI, dashboards, and a VS Code extension to reduce context loss and improve consistency. Implemented schedule/status sync, session storage, idle/app-switch monitoring, site blocking, pending-op workflows, voice features, and LLM powered capabilities

1v1 Edit Arena logoVA
Current

Roblox Solo Developer

Feb 2023 - Present (3 years 2 months)

Solely designed and launched an open-beta "video-edit" style PvP Roblox experience, building gameplay systems, onboarding/shop flow, round/enemy/tutorial logic, performant UI/UX, and camera FX. Improved week-over-week engagement to 6.9m average playtime (+107%), 5.2m average sessions (+54%), and 11.4m returning-user sessions (+111%), with modular components for iterative updates.

Private logoPR
Current

Roblox Tooling & Workflow

Dec 2020 - Present (5 years 4 months)

Developed Studio tools and workflow plugins, including an RTFact generator to convert Roblox Studio GUI elements into compiled Luau-compatible element scripts. Built RTFusion conversion tooling to generate Rojo structure from .rbxl content and created a React-based explorer with VS Code-style workflows for large-project exports and refactor support.

Education

Degrees, certifications, and relevant coursework

University of Phoenix logoUP

University of Phoenix

Bachelor of Science, Information Technology

2021 - 2026

B.S. in Information Technology completed via an online program. Conferred Feb 2026 after attending from Dec 2021 to Dec 2025.

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