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Redeemer PaceRP
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Redeemer Pace

@redeemerpace

I architect scalable enterprise platforms and rescue messy applications for production.

Malta
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What I'm looking for

I'm looking for new challenges where I can improve my knowledge, build scalable products, and help teams turn messy applications into production-ready systems.

At Conrad Electronic Group, I lead architecture for enterprise digital experience platforms powered by Adobe Experience Manager, Nuxt.js, and Vue.js.

I design reusable, component-driven frontend systems for multi-site and multi-locale delivery, balancing SSR, SSG, client-side rendering, performance, accessibility, SEO, caching, and personalization.

I've also built Gods of Zushin, an MMORPG that has remained in production for over five years, covering scalable server and client architecture, game development, payments, infrastructure, marketing, and community ownership.

Across HyperPlay, reNFT Labs, Chiliz, CoinOn, KPMG Malta, and Authentic Gaming, I've delivered web, mobile, blockchain, and game products while leading technical direction, reviewing code, mentoring engineers, and improving architecture.

Experience

Work history, roles, and key accomplishments

Conrad Electronic Group logoCG
Current

Enterprise Lead Software Architect

Nov 2025 - Present (10 months)

As a Lead Software Architect, I oversee the architecture, scalability, and implementation of enterprise-level digital experience platforms powered by Adobe Experience Manager (AEM) and modern frontend ecosystems such as Nuxt.js, and Vue.js. My work bridges the gap between content management and frontend delivery, ensuring seamless, performant, and maintainable solutions across products and teams.

Gods of Zushin logoGZ
Current

Founder, CEO, CTO

Apr 2017 - Present (9 years 5 months)

An achievement on it's own with over 5 years in production environment. A Game MMORPG project developed during studies to enhance my knowledge in various of areas such as

- Team: Managing various roles as the project owner, community
- Marketing: Ads (FB, YouTube, Reddit, Insta and others)
- Additional: Custom Cryptography & compressions
- Tech stack: C/C++, Lua, Python, VueJS, PHP Laravel, Node

HyperPlay logoHY

Senior Full Stack Engineer

Oct 2023 - Nov 2025 (2 years 1 month)

HyperPlay is the world's first Web3 game launcher.

Working with HyperPlay has rewarded me to meet amazing team and an interesting product.

Responsibilities
- Integrate new features to the website, dev portal, client.
- Contribute to innovate further the product
- Fix and update the product as per priority
- Scaleable architecture
- Security reviews and code reviews
- Use of various of languages

Chiliz logoCH

Mobile Core Engineer / Architect

Nov 2019 - Nov 2022 (3 years)

Worked with blockchain and sports company as Frontend Engineer and Unofficially Tech Lead. Furthermore we can discuss about achievements.

Tech Stack: Nativescript, Vuejs, Webpack, Jest tests, Redux-observables, RxJs, Java/Kotlin, Swift, React-Native, React, Ionic, Flutter, Architecture.

CoinOn logoCO

Chief Technology Officer

Nov 2021 - Jan 2022 (2 months)

Delivered a full scale solution of website, mobile app and a blockchain infrastructure.


Tech Stack: Flutter, NodeJs, Rust (Substrate), VueJs Nuxt

Responsabilities: Budget distribution, Architecture, Leading, Interviews, Crypto dynamics

KPMG Malta logoKM

Software Engineer

Feb 2019 - Sep 2019 (7 months)

Being hired by KPMG is one big achievement on it's own, as it is one of the big 4 firm in auditing.

Tech stack: PHP - Laravel, VueJS, Angular, React, C# ASP.NET, C/C++

Although it was a short period due of personal reasons, I've achieved various of achievements such as
- Architecture improvements
- Assist with various of programming languages, general improvements outside the scope of my role.

Authentic Gaming logoAG

Frontend Game Engineer

Jul 2017 - Jan 2019 (1 year 6 months)

One of the companies that given me a lot of experiences throughout the years. This company is an iGaming Company, which was my first experience in iGaming.

Tech stack: React, Redux, Redux-observables, RxJs, Backbone, Canvas, NodeJS

Interesting achievements were achieved
- More than a Frontend Developer, handled parts Backend NodeJS for real-time data
- Operator tools to automate the integration

Gods of Zushin logoGZ

Beginning of Gods of Zushin MMORPG

Jun 2014 - Apr 2017 (2 years 10 months)

The start of the development of an MMORPG

- Additional: Custom Cryptography & compressions
- Tech stack: C/C++, Lua, Python, VueJS, PHP Laravel, NodeJs, C#
- Services: Cloudflare
- Design: 3D/2D Modeling using Maya, Textures Illustrator
- Architecture: Built for both server & client side, Scalable solution, which the engine is used till this day, High performance with large queries operations, lo

Education

Degrees, certifications, and relevant coursework

MC

MCAST

Foundation, Agriculture, General

A different experience than my actual role, various of subjects was able to learn.

Farming, Organs of Animals understanding, and so on

MC

MCAST

Bachelor of Science (Honours), Multimedia Software Development

2015 - 2017

I was able to learn a lot of interesting subjects
C#, Blender, Game Development, Photoshop, Web Development, PHP, Maltese, English, Maths, 2D Animation with After Effects

MC

MCAST

Advanced Diploma, Computer Software Engineering

2013 - 2015

Various of interesting subjects while studying

C#, Blender, Photoshop, Web Development, PHP, Maltese, English, Maths, 2D Animation with After Effects

MC

MCAST

Diploma, Computer Software Engineering

2011 - 2013

Various of interesting subjects while studying

C#, Blender, Photoshop, Web Development, PHP, Maltese, English, Maths, 2D Animation with After Effects

MC

MCAST

Foundation in Computing, Software Developer

2010 - 2011

Various of interesting subjects while studying

C#, Computer Systems, Web Development, Maltese, English, Maths

LI

LinkedIn

Electron: Building Cross Platform Desktop Apps

Issued Sep 2023

LI

LinkedIn

Running Kubernetes on AWS (EKS)

Issued May 2021

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