I developed and integrated core gameplay systems as a Game Developer Intern at Deep Learning Titans (Now Suproc). I also implemented LLM-based NPC behaviors and steering systems.
For my Maritime Domain Awareness System project, I developed a Docker-based, GPU-accelerated ship-detection pipeline using YOLOv11n for SAR and EO imagery. I added geospatial processing and Prefect-based workflow orchestration for deployment.
My projects range from a C++ 3D game engine to a full-stack nutrition analysis platform using the Open Food Facts API and Gemini. I also build games, including award-winning titles published on the Google Play Store.

