At Black Voyage Games, I led development of Lost In The Open, a tactical roguelike released in Steam Early Access in 2025. It reached 20k wishlists and has 88% positive reviews with English-speaking players.
I built the game's technical foundation in C#/.NET, including combat, AI, procedural generation, and pathfinding. I've also developed multiplayer games and mobile shops in Unity, and worked on frontend development, including a mobile-first redesign for Bokadirect Business.

