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@hariommodi
Experienced software engineer with a passion for gaming industry.
As a seasoned software engineer with over a decade of experience in the gaming industry, I have developed a strong expertise in Unity and C#. My proven track record of leading cross-functional teams, enhancing app performance, and driving product success through innovative solutions has earned me recognition in the industry. I am passionate about mentoring, setting coding standards, and continuously improving development processes.
Throughout my career, I have successfully managed complex projects, refactored legacy code, and delivered high-quality features on time. My achievements include leading the Custom Slider 3.0 project, which increased revenue by 2%, and collaborating on Upskilling 2.0, which reduced user mistakes by 3%.
I am a strong believer in the importance of code quality, and I have a keen eye for detail. I am always looking for ways to improve app stability, reduce load times, and enhance the overall user experience. I am excited to bring my skills and experience to a new role and contribute to the success of a new team.
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Work history, roles, and key accomplishments
Byjus
Feb 2020 - Nov 2022 (2 years 9 months)
Implemented multiplayer, storage and sign-in/sync-up options, and refactored legacy code.
VGMinds
Nov 2015 - Jan 2020 (4 years 2 months)
Managed multiple projects, overseeing project execution, code reviews, and training new talent.
Technicolor (Rockstar Dedicated Unit)
Mar 2012 - Jun 2014 (2 years 3 months)
Contributed to GTA5, focusing on modeling, texturing, lighting/baking, and bug-fixing.
AID (formerly AIGA)
Jan 2011 - Mar 2012 (1 year 2 months)
Developed various features and POCs for ads, analytics, and storage.
Degrees, certifications, and relevant coursework
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