At RaylightGames S.r.l.s, I produce game design documentation and guidelines, design mechanics and content, and implement features using Unity and Unreal Engine.
On Commandos 3 HD Remaster, I tested and reported bugs, implemented graphic assets in a custom game engine, and designed the gamepad control scheme and achievements.
On My Life: Farm Vet and My Life: Zoo Vet, I worked on QA, quests, UI/UX, trophies and PS5 Activities. I also built ColorFool, a first-person 3D puzzle game about color manipulation.

