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Paolo D'ArienzoPD
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Paolo D'Arienzo

@paolodarienzo

Technical Game Designer / QA at RaylightGames, designing game mechanics and implementing features in Unity and Unreal Engine.

Italy
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At RaylightGames S.r.l.s, I produce game design documentation and guidelines, design mechanics and content, and implement features using Unity and Unreal Engine.

On Commandos 3 HD Remaster, I tested and reported bugs, implemented graphic assets in a custom game engine, and designed the gamepad control scheme and achievements.

On My Life: Farm Vet and My Life: Zoo Vet, I worked on QA, quests, UI/UX, trophies and PS5 Activities. I also built ColorFool, a first-person 3D puzzle game about color manipulation.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

ST

Steinberg

Course, Sound Design for Video Games

2020 - 2020

Completed a course in Sound Design for Video Games in 2020.

VI

VHEI IUDAV

Bachelor’s Degree with Honours, Digital Arts, Animation and Videogames

2017 - 2020

Grade: 94/100

Bachelor’s Degree with Honours in Digital Arts, Animation and Videogames, with a grade of 94/100.

Tech stack

Software and tools used professionally

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