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Valerio ItaliaVI
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Valerio Italia

@valerioitalia

I build immersive Unity games and XR training experiences across VR, AR, mobile, and desktop.

Italy
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What I'm looking for

I'm looking to build high-quality Unity games and XR experiences, contributing to gameplay, core systems, performance, and stable releases across VR, AR, mobile, and desktop platforms.

I've built immersive games and XR experiences in Unity for enterprise training, VR, AR, mobile, and desktop platforms.

At OobeXR, I develop and maintain enterprise XR training applications across VR and AR devices, own core systems architecture, and optimize performance and stability on standalone hardware.

Previously at Kluge Interactive, I built gameplay systems for Meta Horizon projects including DressX Fashion Rivals and Chicken Tag, and worked on Final Fury, an online VR game published on Steam and Meta Quest using Photon Fusion 2.

I've also shipped mobile games including Candy Fall and Gravitor, contributed to Meta App Lab XR titles, and independently developed narrative and survival-horror projects inspired by Italian folklore.

Experience

Work history, roles, and key accomplishments

KI

Unity Game Developer | Full Stack .NET Framework

Kluge Interactive

Oct 2024 - Apr 2026 (1 year 6 months)

Designed and implemented core gameplay mechanics in Unity, collaborating with artists on 3D assets and animations. Optimized game performance for mobile and VR, and worked on Meta Horizon projects and an online VR game using Photon Fusion 2.

LD

Unity Developer | VR AR & Mobile

Lasting Dynamics

Jun 2022 - Oct 2024 (2 years 4 months)

Developed and maintained production-ready Unity projects across VR, AR, and mobile platforms. Led or contributed to multiple shipped titles, including commercial VR/AR games and mobile games, and worked in Agile environments.

Education

Degrees, certifications, and relevant coursework

University of Greenwich logoUG

University of Greenwich

Bachelor's degree, Game Design and Development

2019 - 2021

Pursued a degree in Game Design and Development, focusing on the principles of game creation and interactive media.

Tech stack

Software and tools used professionally

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