Niccolò Guglielmi
@niccolo_guglielmi
Gameplay programmer specializing in C++ development with Unreal Engine and strong accounting background.
What I'm looking for
I am a gameplay programmer with hands-on experience building game features in C++ using Unreal Engine 4 and 5 for both studio and freelance projects.
Across roles in Italy and Spain, I shipped gameplay systems and collaborated within production teams I combine technical game-development skills with disciplined process and documentation practices.
I seek to contribute reliable, maintainable C++ gameplay code and to support teams through clear communication, mentorship, and a focus on delivering polished interactive experiences.
Experience
Work history, roles, and key accomplishments
Gameplay Programmer
Age of Games s.r.l.
Sep 2022 - Jun 2025 (2 years 9 months)
Participated in development:
1. The Kindeman Remedy, a management clicker game.
• Prototyped and developed core gameplay features.
2. Railgods of Hysterra, an immersive multiplayer survival game.
• Developed enemy AI;
• Refined multiplayer gameplay features;
• Implemented and refactored inventory system to enhance functionality;
• Analysed and resolved bugs to improve overall game performance.
Customer Functional Trainer
Studio Systematica s.r.l.
Jun 2019 - Aug 2022 (3 years 2 months)
Provided remote functional assistance and delivered training for enterprise resource planning software to customers, improving user adoption and productivity.
Freelance Gameplay Programmer
Troglobytes Games SL
Jan 2022 - Jul 2022 (6 months)
Collaborated on the development, in Unreal Engine 4, of the prototype of an
unrealized game:
1. Astral Equilibrium, 2D pixel art Puzzle Platformer with lite RPG elements
• Prototyped main gameplay features.
• Implemented fixed timesteps method for smoother player experience.
Accountant
Articolocinquantatre s.r.l.
Sep 2017 - Mar 2019 (1 year 6 months)
Managed customer accounting and tax deadlines, ensuring timely filings and accurate financial records for clients.
Accountant
Studio Romani - C.E.D. SRL
Mar 2003 - Mar 2017 (13 years 11 months)
Managed client accounting, tax deadlines and payroll processing for multiple customers, maintaining compliance and accurate payroll delivery.
Education
Degrees, certifications, and relevant coursework
IVIPRO - Italian Videogame Program
Certificate of attendance, Game Design
2021 - 2021
Certificate of attendance in a Game Design program.
MyWeb School
Certificate of attendance, Game programming
2017 - 2018
Certificate of attendance for a Game Programming course focusing on C++ and Unreal Engine 4.
Liceo scientifico A. M. E. Agnoletti
High school leaving qualification, Scientific Studies
1994 - 1999
Grade: 77/100
Completed high school leaving qualification in scientific studies with coursework in physics, mathematics, biology, ICT, languages and literature; final grade 77/100.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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