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Giuseppe CervelliGC
Looking for a job

Giuseppe Cervelli

@giuseppecervelli

I build and optimize Unreal Engine gameplay systems using C++ and Blueprints.

Italy
Message

I'm developing gameplay systems for 3D videogames in Unreal Engine, using C++ and Blueprints.

At Bad Vices Games, I contributed to the initial game design and developed, tested, debugged, and optimized gameplay scripts and Blueprints. My university work also led to Bloody Shift, a 3D game built in Unreal Engine 5.6.1.

I'm studying Data Engineering for VR & Videogames at Università Politecnica delle Marche, with additional experience in C, C#, C++, Unity, and Unreal Engine.

Experience

Work history, roles, and key accomplishments

CS

Magazine editor

Cognita SRL

Mar 2023 - May 2023 (2 months)

Worked as a magazine editor at Cognita SRL.

Education

Degrees, certifications, and relevant coursework

Università Politecnica delle Marche logoUM

Università Politecnica delle Marche

University degree, Data Engineering for VR & Videogames

2023 -

Pursuing a university degree in Data Engineering for VR & Videogames, currently ongoing.

IM

IISS Ettore Majorana

Highschool Degree, General Studies

2018 - 2023

Grade: 92/100

Completed high school education with a final grade of 92/100, achieving EQF level 3.

Availability

Looking for a job

Location

Italy

Authorized to work in

Salary expectations

36k+ USD

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