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Necopishka UserNU
Open to opportunities

Necopishka User

@necopishka

3D Generalist Artist with a focus on Tech Art, an artistic background and programming thinking.

Russian Federation
Message

What I'm looking for

I prefer game development with a flexible schedule.

Portfolio: https://necopishka.artstation.com/

I work in any style, using both hand-painting and PBR, with organic and hard-surface models. Full asset production cycle: from concept to animation and rendering.

Skills:

Modeling

Shading

Texturing

Rigging

Animation

VFX

Procedural workflow

Scripting

Python

JavaScript (basic)

Blueprint (basic)

Control Rig

Geometry Nodes

Blender Drivers

Modular thinking

Pipeline automation

AI workflow

Software:

Blender, Maya, ZBrush

Substance Designer/Painter

Unreal Engine (passion:)

Unity (basic)

ComfyUI

Tripo

ChatGpt

Gemini

Highly responsible and meticulous. Have experience in art leading.

Experience

Work history, roles, and key accomplishments

INFINITE ART [Game Art Studio] logoIS
Current

Lead 3D Artist

Jul 2023 - Present (3 years 3 months)

Modelling, sculpting, procedural texturing, animation, and game object design. Creating custom nodes and master materials for the team. Graphics creation for the games Atlantis Odyssey and Klondike Adventures. Technical and artistic assistance and support for the team. Training and mentoring. Reviewing other artists’ work

Freelance logoFR
Current

Computer Graphics Generalist

Jul 2007 - Present (19 years 3 months)

Creation of sprites, models, textures, animation, concepts, interface elements, promo arts, etc.

Also creation of illustrations for magazines, computer games, advertising, web, logos, layout, etc, in the early period.

INFINITE ART [Game Art Studio] logoIS

3D Artist

Aug 2022 - Jul 2023 (11 months)

Modelling, sculpting, procedural texturing, animation, and game object design. Graphics creation for the game Atlantis Odyssey. Providing the team with assets I created for work.

aivik logoAI

Computer Graphics Generalist

Mar 2020 - Jun 2022 (2 years 3 months)

Creation of textures, materials, 3d models, sculpting, renderings, sprites, concept art, promo arts, icons, interface elements for the ReFactory game.

Several Companies & Organizations logoSO

Career before Game Development

Aug 2005 - Jan 2020 (14 years 5 months)

Illustrations, graphic design and layout for web and printing, logos, industrial design.

Education

Degrees, certifications, and relevant coursework

KA

Kuzbass State Pedagogical Academy

undergraduate, Informatics and English teacher

2000 - 2005

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