At Supervisuals, I create commercial 3D and 2D motion graphics, product videos, cinematics, and multimedia event visuals. I take 3D scenes from modeling and shading through lighting and rendering in Blender.
I also build real-time pre-visualizations, environments, and cinematic sequences in Unreal Engine 5, and create interactive and procedural graphics in TouchDesigner.
My production work includes camera layouts and animation, plus post-production in After Effects and DaVinci Resolve. I’ve integrated AI tools for concepting and asset creation while keeping final geometry, shading, and motion under manual control.
In freelance commercial CG projects, I created product visualizations and motion design for brands and creative agencies, taking projects from styleframes and moodboards to final rendering and compositing. My work includes the Gentle Monster ✕ Coperni product motion project.

